| Interface | Description |
|---|---|
| IPFGoal<NODE> |
General interface that is describing the goal for the exploratory path-finder
such as A-Star algorithm.
|
| IPFKnownMap<NODE> |
This class represents the discrete search space for path-finding algorithms for games.
|
| IPFKnownMapView<NODE> |
This interface provides additional information about the map algorithms are going to work with.
|
| IPFMap<NODE> |
This class represents the discrete search space for path-finding algorithms for games.
|
| IPFMapView<NODE> |
This interface provides additional information about the map algorithms are going to work with.
|
| Class | Description |
|---|---|
| IPFKnownMapView.DefaultView<NODE> |
Default view does not impose any specific view on the map... all nodes/arcs are opened, no extra cost/nodes/arcs defined.
|
| IPFMapView.DefaultView<NODE> |
Default view does not impose any specific view on the map... all nodes/arcs are opened, no extra cost/nodes defined.
|
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