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Class Summary |
| BlendTriangle |
Storage structure used during blending phase of rendering. |
| BlendVertex |
Structure holding info for one vertex of blended polygon. |
| MapColorGenerator |
Generator of various colors that are suitable for representation of agents
in the map. |
| MapGLPanel |
This is a GLJPanel that displays UT2004Map. it is a base class, so it takes
care of some things, while others are left for derived class to do. |
| PureMapGLPanel |
Simple map that overviews what is happening in the level right now. |
| PureMapTopComponent |
This is a overview component that shows "live" map from server. |
| SelectableMapGLPanel |
This is MapGLPanel that is adding selection behavior, when bot is
clicked in the map, list of selected bots in this map
IPogamutEnvironments global lookup will change. |