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| Packages that use cz.cuni.amis.nb.pogamut.unreal.map | |
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| cz.cuni.amis.nb.pogamut.unreal.map | |
| cz.cuni.amis.nb.pogamut.unreal.timeline.map | I will write this stuff AFTER I have working version and no major architectural changes. |
| Classes in cz.cuni.amis.nb.pogamut.unreal.map used by cz.cuni.amis.nb.pogamut.unreal.map | |
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| BlendVertex
Structure holding info for one vertex of blended polygon. |
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| MapColorGenerator
Generator of various colors that are suitable for representation of agents in the map. |
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| MapGLPanel
This is a GLJPanel that displays UT2004Map. it is a base class, so it takes care of some things, while others are left for derived class to do. |
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| PureMapGLPanel
Simple map that overviews what is happening in the level right now. |
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| SelectableMapGLPanel
This is MapGLPanel that is adding selection behavior, when bot is clicked in the map, list of selected bots in this map IPogamutEnvironments global lookup will change. |
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| Classes in cz.cuni.amis.nb.pogamut.unreal.map used by cz.cuni.amis.nb.pogamut.unreal.timeline.map | |
|---|---|
| BlendTriangle
Storage structure used during blending phase of rendering. |
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| MapGLPanel
This is a GLJPanel that displays UT2004Map. it is a base class, so it takes care of some things, while others are left for derived class to do. |
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| SelectableMapGLPanel
This is MapGLPanel that is adding selection behavior, when bot is clicked in the map, list of selected bots in this map IPogamutEnvironments global lookup will change. |
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