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| Packages that use IRenderableUTAgent | |
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| cz.cuni.amis.nb.pogamut.unreal.map | |
| cz.cuni.amis.nb.pogamut.unreal.timeline.map | I will write this stuff AFTER I have working version and no major architectural changes. |
| Uses of IRenderableUTAgent in cz.cuni.amis.nb.pogamut.unreal.map |
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| Fields in cz.cuni.amis.nb.pogamut.unreal.map with type parameters of type IRenderableUTAgent | |
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protected GLRendererCollection<IRenderableUTAgent> |
MapGLPanel.agentRenderes
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| Methods in cz.cuni.amis.nb.pogamut.unreal.map that return types with arguments of type IRenderableUTAgent | |
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Set<IRenderableUTAgent> |
MapGLPanel.getAgentsAt(Point p)
Get agents at point p in the scene. |
| Uses of IRenderableUTAgent in cz.cuni.amis.nb.pogamut.unreal.timeline.map |
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| Methods in cz.cuni.amis.nb.pogamut.unreal.timeline.map that return IRenderableUTAgent | |
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IRenderableUTAgent |
UTAgentSubGLRenderer.getObject()
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| Constructors in cz.cuni.amis.nb.pogamut.unreal.timeline.map with parameters of type IRenderableUTAgent | |
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UTAgentSubGLRenderer(IRenderableUTAgent utAgent,
cz.cuni.amis.pogamut.unreal.communication.worldview.map.IUnrealMap map)
Create a new subrenderer with passed agent as source of data. |
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| Constructor parameters in cz.cuni.amis.nb.pogamut.unreal.timeline.map with type arguments of type IRenderableUTAgent | |
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EnvironmentRenderer(MapViewpoint viewpoint,
GLRendererCollection<IRenderableUTAgent> agentRenderes,
MapRenderer mapRenderer)
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