Uses of Interface
cz.cuni.amis.nb.pogamut.unreal.timeline.map.IRenderableUTAgent

Packages that use IRenderableUTAgent
cz.cuni.amis.nb.pogamut.unreal.map   
cz.cuni.amis.nb.pogamut.unreal.timeline.map I will write this stuff AFTER I have working version and no major architectural changes. 
 

Uses of IRenderableUTAgent in cz.cuni.amis.nb.pogamut.unreal.map
 

Fields in cz.cuni.amis.nb.pogamut.unreal.map with type parameters of type IRenderableUTAgent
protected  GLRendererCollection<IRenderableUTAgent> MapGLPanel.agentRenderes
           
 

Methods in cz.cuni.amis.nb.pogamut.unreal.map that return types with arguments of type IRenderableUTAgent
 Set<IRenderableUTAgent> MapGLPanel.getAgentsAt(Point p)
          Get agents at point p in the scene.
 

Uses of IRenderableUTAgent in cz.cuni.amis.nb.pogamut.unreal.timeline.map
 

Methods in cz.cuni.amis.nb.pogamut.unreal.timeline.map that return IRenderableUTAgent
 IRenderableUTAgent UTAgentSubGLRenderer.getObject()
           
 

Constructors in cz.cuni.amis.nb.pogamut.unreal.timeline.map with parameters of type IRenderableUTAgent
UTAgentSubGLRenderer(IRenderableUTAgent utAgent, cz.cuni.amis.pogamut.unreal.communication.worldview.map.IUnrealMap map)
          Create a new subrenderer with passed agent as source of data.
 

Constructor parameters in cz.cuni.amis.nb.pogamut.unreal.timeline.map with type arguments of type IRenderableUTAgent
EnvironmentRenderer(MapViewpoint viewpoint, GLRendererCollection<IRenderableUTAgent> agentRenderes, MapRenderer mapRenderer)
           
 



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