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| Packages that use cz.cuni.amis.nb.pogamut.unreal.timeline.map | |
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| cz.cuni.amis.nb.pogamut.unreal.map | |
| cz.cuni.amis.nb.pogamut.unreal.timeline.map | I will write this stuff AFTER I have working version and no major architectural changes. |
| Classes in cz.cuni.amis.nb.pogamut.unreal.timeline.map used by cz.cuni.amis.nb.pogamut.unreal.map | |
|---|---|
| EnvironmentRenderer
Renderer renders the environment of the unreal map according to passed arguments in the constructor. |
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| GlColor
AWT provided Color class is not very suitable for OpenGl color manipulation so this class is supposed to remedy it. |
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| GLRendererCollection
Basically list of ISubGLRenderers with stuff for manipulating it
and rendering it. |
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| IRenderableUTAgent
This interface is used for passing info about agent to EntityRenderer. |
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| MapController
Class for controling viewport in map. |
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| MapRenderer
Renderer of map. |
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| MapViewpoint
Representation of where is observer in map and where does he look, what is its POV angle ect. |
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| MapViewpoint.ViewpointListener
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| Classes in cz.cuni.amis.nb.pogamut.unreal.timeline.map used by cz.cuni.amis.nb.pogamut.unreal.timeline.map | |
|---|---|
| GlColor
AWT provided Color class is not very suitable for OpenGl color manipulation so this class is supposed to remedy it. |
|
| GLRendererCollection
Basically list of ISubGLRenderers with stuff for manipulating it
and rendering it. |
|
| IFadeLine
Interface for fade line of an agent in the map. |
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| IRenderableUTAgent
This interface is used for passing info about agent to EntityRenderer. |
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| ISubGLRenderer
This is a subrenderer, it's job is to render some stuff. |
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| MapRenderer
Renderer of map. |
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| MapViewpoint
Representation of where is observer in map and where does he look, what is its POV angle ect. |
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| MapViewpoint.ViewpointListener
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