cz.cuni.amis.nb.pogamut.unreal.timeline.records
Class MapEvent
java.lang.Object
cz.cuni.amis.nb.pogamut.unreal.timeline.records.MapEvent
- All Implemented Interfaces:
- Serializable
public class MapEvent
- extends Object
- implements Serializable
- Author:
- Honza
- See Also:
- Serialized Form
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
getMessage
public String getMessage()
getMark
public cz.cuni.amis.pogamut.base.utils.logging.marks.LogMapMark getMark()
getStartTS
public long getStartTS()
getDuration
public long getDuration()
timeframeContains
public boolean timeframeContains(long time)
shouldFollowPlayer
public boolean shouldFollowPlayer()
- Should this map mark follow the player?
- Returns:
getLocation
public cz.cuni.amis.pogamut.base3d.worldview.object.Location getLocation(long time)
- Get location of MapEvent at specified time, wheather it follows player or
is placed at some position.
- Parameters:
time - time for which we want position of MapEvent
- Returns:
- copy of computed location of map mark
Copyright © 2013 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.