Uses of Class
cz.cuni.amis.nb.pogamut.unreal.timeline.records.TLEntity

Packages that use TLEntity
cz.cuni.amis.nb.pogamut.unreal.timeline.map I will write this stuff AFTER I have working version and no major architectural changes. 
cz.cuni.amis.nb.pogamut.unreal.timeline.records   
cz.cuni.amis.nb.pogamut.unreal.timeline.widgets   
 

Uses of TLEntity in cz.cuni.amis.nb.pogamut.unreal.timeline.map
 

Constructors in cz.cuni.amis.nb.pogamut.unreal.timeline.map with parameters of type TLEntity
TLFadeLine(TLEntity entity, long time)
          Create a new fade line for entity ending at time time.
 

Uses of TLEntity in cz.cuni.amis.nb.pogamut.unreal.timeline.records
 

Subclasses of TLEntity in cz.cuni.amis.nb.pogamut.unreal.timeline.records
 class TLAgentEntity
          TLEntity with infrastructure to gather info from some agent
 

Methods in cz.cuni.amis.nb.pogamut.unreal.timeline.records that return TLEntity
 TLEntity TLDatabase.entityEntered(TLEntity entity)
          When entity enters, add it to list of watched entities and notify all listeners that we have new entity in database.
 TLEntity TLLogRecorder.getEntity()
           
 

Methods in cz.cuni.amis.nb.pogamut.unreal.timeline.records that return types with arguments of type TLEntity
 List<TLEntity> TLDatabase.getEntities()
           
 Set<TLEntity> TLDatabase.getEntities(long time)
          Get entities that are/were present at the specified time.
 

Methods in cz.cuni.amis.nb.pogamut.unreal.timeline.records with parameters of type TLEntity
protected  void TLDatabase.emitEntityLeft(TLEntity entity)
           
 void TLEntity.Adapter.endTimeChanged(TLEntity entity, long previousEndTime, long endTime)
           
 void TLEntity.Listener.endTimeChanged(TLEntity entity, long previousEndTime, long endTime)
           
 TLEntity TLDatabase.entityEntered(TLEntity entity)
          When entity enters, add it to list of watched entities and notify all listeners that we have new entity in database.
 void TLEntity.Adapter.logRecorderAdded(TLEntity entity, TLLogRecorder recorder)
           
 void TLEntity.Listener.logRecorderAdded(TLEntity entity, TLLogRecorder recorder)
           
 void TLDatabase.Adapter.onEntityEntered(TLDatabase db, TLEntity entity)
           
 void TLDatabase.TLDatabaseListener.onEntityEntered(TLDatabase db, TLEntity entity)
          Called when new entity (Agent in most cases) is added to databse.
 void TLDatabase.Adapter.onEntityLeft(TLDatabase db, TLEntity entity)
           
 void TLDatabase.TLDatabaseListener.onEntityLeft(TLDatabase db, TLEntity entity)
           
 

Constructors in cz.cuni.amis.nb.pogamut.unreal.timeline.records with parameters of type TLEntity
MapEvents(TLEntity entity)
           
 

Uses of TLEntity in cz.cuni.amis.nb.pogamut.unreal.timeline.widgets
 

Fields in cz.cuni.amis.nb.pogamut.unreal.timeline.widgets declared as TLEntity
protected  TLEntity TLWidget.entity
           
protected  TLEntity StripWidget.entity
           
 

Methods in cz.cuni.amis.nb.pogamut.unreal.timeline.widgets that return TLEntity
 TLEntity AxisWidget.getEntity()
           
 

Constructors in cz.cuni.amis.nb.pogamut.unreal.timeline.widgets with parameters of type TLEntity
EntityWidget(TLScene scene, TLEntity entity)
           
TLWidget(org.netbeans.api.visual.widget.Scene scene, TLEntity entity)
           
 



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