Package cz.cuni.amis.nb.pogamut.unreal.timeline.records

Package class diagram package cz.cuni.amis.nb.pogamut.unreal.timeline.records
Interface Summary
TLDatabase.TLDatabaseListener  
TLEntity.Listener  
TLLogRecorder.TLLogRecorderListener Listener for new log messages.
 

Class Summary
ColorManager Get nice colors used for different objects.
LogEvent Class describing log event = sonething that took some time.
LogEvents Class for storing LogEvents of LogRecorder.
LogMessage Class that represents one time event that was passed through loggers with mark LogEventMark with type SINGLE_EVENT.
MapEvent  
MapEvents Class for storing MapEvents of LogRecorder.
TLAgentEntity TLEntity with infrastructure to gather info from some agent
TLDatabase Structure containing all information about whole experiment and all agents inside.
TLDatabase.Adapter Adapter for TLDatabase.TLDatabaseListener.
TLEntity One entity is part of TLDatabase and it contains several TLRecord s that represent various data.
TLEntity.Adapter  
TLEntityUpdater This class is a Swing Thread Safe worker that retrieves info from introspection, puts it into respective properties (in worker thread) and updates end time (AWT).
TLEvent  
TLFolder This class is used for storing introspectable variables during some period of time.
TLLocation Special type of TLProperty that is storing location of agent.
TLLogRecorder Class for recording all log events that will come from source log.
TLProperty<T> This class stores value of some named property along with timestamps and allows easy retrieval.
TLProperty.Record<T>  
TLRecord<T> Record of one variable during time.
TLRotation Special type of TLProperty that is storing rotation of agent.
TLVelocity Special type of TLProperty that is storing velocity of agent.
 

Enum Summary
TLEntity.State  
 



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