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| Packages that use cz.cuni.amis.nb.pogamut.unreal.timeline.records | |
|---|---|
| cz.cuni.amis.nb.pogamut.unreal.timeline.dataobject | |
| cz.cuni.amis.nb.pogamut.unreal.timeline.map | I will write this stuff AFTER I have working version and no major architectural changes. |
| cz.cuni.amis.nb.pogamut.unreal.timeline.records | |
| cz.cuni.amis.nb.pogamut.unreal.timeline.view | |
| cz.cuni.amis.nb.pogamut.unreal.timeline.widgets | |
| Classes in cz.cuni.amis.nb.pogamut.unreal.timeline.records used by cz.cuni.amis.nb.pogamut.unreal.timeline.dataobject | |
|---|---|
| TLDatabase
Structure containing all information about whole experiment and all agents inside. |
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| Classes in cz.cuni.amis.nb.pogamut.unreal.timeline.records used by cz.cuni.amis.nb.pogamut.unreal.timeline.map | |
|---|---|
| MapEvent
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| TLDatabase
Structure containing all information about whole experiment and all agents inside. |
|
| TLEntity
One entity is part of TLDatabase and it contains several TLRecord s that represent various data. |
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| Classes in cz.cuni.amis.nb.pogamut.unreal.timeline.records used by cz.cuni.amis.nb.pogamut.unreal.timeline.records | |
|---|---|
| LogEvent
Class describing log event = sonething that took some time. |
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| LogEvents
Class for storing LogEvents of LogRecorder. |
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| LogMessage
Class that represents one time event that was passed through loggers with mark LogEventMark with type SINGLE_EVENT. |
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| MapEvent
|
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| MapEvents
Class for storing MapEvents of LogRecorder. |
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| TLAgentEntity
TLEntity with infrastructure to gather info from some agent |
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| TLDatabase
Structure containing all information about whole experiment and all agents inside. |
|
| TLDatabase.TLDatabaseListener
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| TLEntity
One entity is part of TLDatabase and it contains several TLRecord s that represent various data. |
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| TLEntity.Listener
|
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| TLEntity.State
|
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| TLEntityUpdater
This class is a Swing Thread Safe worker that retrieves info from introspection, puts it into respective properties (in worker thread) and
updates end time (AWT). |
|
| TLFolder
This class is used for storing introspectable variables during some period of time. |
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| TLLocation
Special type of TLProperty that is storing location of agent. |
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| TLLogRecorder
Class for recording all log events that will come from source log. |
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| TLLogRecorder.TLLogRecorderListener
Listener for new log messages. |
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| TLProperty
This class stores value of some named property along with timestamps and allows easy retrieval. |
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| TLProperty.Record
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| TLRecord.Record
fixme: lookat class overload and possibly try to |
|
| TLRotation
Special type of TLProperty that is storing rotation of agent. |
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| TLVelocity
Special type of TLProperty that is storing velocity of agent. |
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| Classes in cz.cuni.amis.nb.pogamut.unreal.timeline.records used by cz.cuni.amis.nb.pogamut.unreal.timeline.view | |
|---|---|
| TLDatabase
Structure containing all information about whole experiment and all agents inside. |
|
| Classes in cz.cuni.amis.nb.pogamut.unreal.timeline.records used by cz.cuni.amis.nb.pogamut.unreal.timeline.widgets | |
|---|---|
| LogEvent
Class describing log event = sonething that took some time. |
|
| LogMessage
Class that represents one time event that was passed through loggers with mark LogEventMark with type SINGLE_EVENT. |
|
| TLDatabase
Structure containing all information about whole experiment and all agents inside. |
|
| TLEntity
One entity is part of TLDatabase and it contains several TLRecord s that represent various data. |
|
| TLLogRecorder
Class for recording all log events that will come from source log. |
|
| TLLogRecorder.TLLogRecorderListener
Listener for new log messages. |
|
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