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This class represents an 'and' operator in the evaluation tree representing an event expressions.

The following tables list the members exposed by the EvalAndNode type.

Public Methods

  NameDescription
AddChildNode
Adds a child node.
(Inherited from EvalNode.)
DumpDebug
Recursively print out all nodes.
(Inherited from EvalNode.)
Equals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
GetHashCode
Serves as a hash function for a particular type. GetHashCode() is suitable for use in hashing algorithms and data structures like a hash table.
(Inherited from Object.)
GetType
Gets the Type of the current instance.
(Inherited from Object.)
NewState
Create the evaluation state node containing the truth value state for each operator in an event expression.
(Overrides .NewState(Evaluator, MatchedEventMap, PatternContext).)
ToString
Returns a String that represents the current Object.
(Overrides .ToString().)

Protected Methods

  NameDescription
Finalize
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
MemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)