[This topic is pre-release documentation and is subject to change in future releases. Blank topics are included as placeholders.]
Windows timers are based on the system timer. The system timer runs at a
frequency of about 50-60 hz depending on your machine. This presents a
problem for applications that require finer granularity. The HighRes timer
allows us to get better granularity, but currently it only works on Windows.
Thanks to Luc Pattyn for clarifying some of the issues with high resolution
timers with the post on CodeProject.
The following tables list the members exposed by the HighResolutionTimer type.
Public Methods
Name | Description | |
---|---|---|
![]() | Dispose |
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
|
![]() | Equals | (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. GetHashCode() is suitable for use in hashing algorithms and data structures like a hash table. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | ToString | (Inherited from Object.) |
Protected Methods
Name | Description | |
---|---|---|
![]() | Finalize |
Destructor
(Overrides .Finalize().) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |