[This topic is pre-release documentation and is subject to change in future releases. Blank topics are included as placeholders.]

Windows timers are based on the system timer. The system timer runs at a frequency of about 50-60 hz depending on your machine. This presents a problem for applications that require finer granularity. The HighRes timer allows us to get better granularity, but currently it only works on Windows. Thanks to Luc Pattyn for clarifying some of the issues with high resolution timers with the post on CodeProject.

The following tables list the members exposed by the HighResolutionTimer type.

Public Methods

  NameDescription
Dispose
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

Equals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
GetHashCode
Serves as a hash function for a particular type. GetHashCode() is suitable for use in hashing algorithms and data structures like a hash table.
(Inherited from Object.)
GetType
Gets the Type of the current instance.
(Inherited from Object.)
ToString
Returns a String that represents the current Object.
(Inherited from Object.)

Protected Methods

  NameDescription
Finalize
Destructor
(Overrides .Finalize().)
MemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)

Public Constructors

  NameDescription
HighResolutionTimerNew
Initializes a new instance of the HighResolutionTimer class.