1 package cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages;
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4 import java.util.*;import javax.vecmath.*;import cz.cuni.amis.pogamut.base.communication.messages.*;import cz.cuni.amis.pogamut.base.communication.worldview.*;import cz.cuni.amis.pogamut.base.communication.worldview.event.*;import cz.cuni.amis.pogamut.base.communication.worldview.object.*;import cz.cuni.amis.pogamut.multi.communication.worldview.object.*;import cz.cuni.amis.pogamut.base.communication.translator.event.*;import cz.cuni.amis.pogamut.multi.communication.translator.event.*;import cz.cuni.amis.pogamut.base3d.worldview.object.*;import cz.cuni.amis.pogamut.base3d.worldview.object.event.*;import cz.cuni.amis.pogamut.ut2004.communication.messages.*;import cz.cuni.amis.pogamut.ut2004.communication.worldview.objects.*;import cz.cuni.amis.pogamut.ut2004multi.communication.worldview.objects.*;import cz.cuni.amis.pogamut.ut2004.communication.translator.itemdescriptor.*;import cz.cuni.amis.pogamut.ut2004.communication.messages.ItemType.Category;import cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId;import cz.cuni.amis.utils.exception.*;import cz.cuni.amis.pogamut.base.communication.translator.event.IWorldObjectUpdateResult.Result;import cz.cuni.amis.utils.SafeEquals;import cz.cuni.amis.pogamut.base.agent.*;import cz.cuni.amis.pogamut.multi.agent.*;import cz.cuni.amis.pogamut.multi.communication.worldview.property.*;import cz.cuni.amis.pogamut.ut2004multi.communication.worldview.property.*;import cz.cuni.amis.utils.token.*;import cz.cuni.amis.utils.*;
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29 public class GameRestarted
30 extends InfoMessage
31 implements IWorldEvent, IWorldChangeEvent
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33 {
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36 public static final String PROTOTYPE =
37 "GAMERESTART {Started False} {Finished False} ";
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44 public GameRestarted()
45 {
46 }
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73 public GameRestarted(
74 boolean Started, boolean Finished
75 ) {
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77 this.Started = Started;
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79 this.Finished = Finished;
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81 }
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88 public GameRestarted(GameRestarted original) {
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90 this.Started = original.isStarted()
91 ;
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93 this.Finished = original.isFinished()
94 ;
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96 this.SimTime = original.getSimTime();
97 }
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100 protected long SimTime;
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105 @Override
106 public long getSimTime() {
107 return SimTime;
108 }
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113 protected void setSimTime(long SimTime) {
114 this.SimTime = SimTime;
115 }
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121 protected
122 boolean Started =
123 false;
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128 public boolean isStarted()
129 {
130 return Started;
131 }
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137 protected
138 boolean Finished =
139 false;
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144 public boolean isFinished()
145 {
146 return Finished;
147 }
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150 public String toString() {
151 return
152 super.toString() + "[" +
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154 "Started = " + String.valueOf(isStarted()
155 ) + " | " +
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157 "Finished = " + String.valueOf(isFinished()
158 ) + " | " +
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160 "]";
161 }
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164 public String toHtmlString() {
165 return super.toString() + "[<br/>" +
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167 "<b>Started</b> = " + String.valueOf(isStarted()
168 ) + " <br/> " +
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170 "<b>Finished</b> = " + String.valueOf(isFinished()
171 ) + " <br/> " +
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173 "<br/>]";
174 }
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176 public String toJsonLiteral() {
177 return "GameRestarted(null, "
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179 + ")";
180 }
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191 }
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