Tag List Report

The following document contains the listing of user tags found in the code. Below is the summary of the occurrences per tag.

Tag ClassTotal number of occurrencesTag strings used by tag class
@todo0@todo
TODO5TODO

Each tag is detailed below:

TODO

Number of occurrences found in the code: 5

nl.tudelft.pogamut.ut3.agent.module.sensor.UT3ProjectilesLine
Horribly inefficient, use listeners. TODO: Needs ILocated on {@link IncomingProjectile}.17
nl.tudelft.pogamut.ut3.agent.module.shooting.weapon.RedeemerShootingLine
Does not work yet. Redeemer never has ammo. </p>20
nl.tudelft.pogamut.ut3.agent.module.shooting.weapon.ShockRifleShootingLine
No more shield gun in UT3 To avoid projectiles being deflected back by a shield gun, the module won't directly shoot at players who have an active shield gun facing them. It will however attempt to detonate a combo above the target if they are in range. </p>41
We might be waiting for an orb that is moving towards us.225
nl.tudelft.pogamut.ut3.agent.module.shooting.weapon.SniperRifleShootingLine
Sort out effects of secondary fire mode on accuracy.25