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java.lang.Objectcz.cuni.amis.pogamut.base.communication.messages.InfoMessage
cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.AliveMessage
public abstract class AliveMessage
Abstract definition of the GameBots2004 message ALIVE.
Complete message documentation: Synchronous message. Alive message are for confirmation, that the connection is still working. They are sent periodically with usual period of one second (this can change depending on the configuration of ControlServer)
Nested Class Summary | |
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static class |
AliveMessage.AliveMessageUpdate
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Field Summary | |
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static UnrealId |
AliveMessageId
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static String |
PROTOTYPE
Example how the message looks like - used during parser tests. |
protected long |
SimTime
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Constructor Summary | |
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AliveMessage()
Parameter-less contructor for the message. |
Method Summary | |
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UnrealId |
getId()
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long |
getSimTime()
Simulation time in MILLI SECONDS !!! |
abstract double |
getTime()
Game time when this message was send. |
protected void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically. |
String |
toHtmlString()
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String |
toJsonLiteral()
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String |
toString()
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Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Methods inherited from interface cz.cuni.amis.pogamut.multi.communication.worldview.object.ICompositeWorldObject |
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getLocal, getShared, getStatic |
Field Detail |
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public static final String PROTOTYPE
public static final UnrealId AliveMessageId
protected long SimTime
Constructor Detail |
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public AliveMessage()
Method Detail |
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public UnrealId getId()
getId
in interface IWorldObject
public long getSimTime()
getSimTime
in interface IWorldChangeEvent
getSimTime
in interface IWorldEvent
getSimTime
in interface IWorldObject
protected void setSimTime(long SimTime)
public abstract double getTime()
public String toString()
toString
in class InfoMessage
public String toHtmlString()
public String toJsonLiteral()
toJsonLiteral
in class InfoMessage
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