You will gain expertise in | Computer games, C++, architecture design | |
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Difficulty | hard | |
Excitement | The High Level Architecture (HLA) represents a highly capable mechanism for connecting simulations. | |
Description | Currently we are working on integrating the HLA related mechanisms into Pogamut utilizing a remote C++ coded proxy. To connect the currently available game engines to Pogamut via HLA, we need to field plugins/mods for games (HL2, UT2004, CryEngine etc.) to introduce HLA to those games. The goal of this project is to choose one game (FPS, RTS, RPG or a similar genre) and create a HLA capable plugin, implementing a subset of the HLA specification.
This project is suitable for multiple parallel working students Further readings: IEEE 1516 |
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