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java.lang.Object cz.cuni.amis.pogamut.base.communication.messages.InfoMessage cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.FlagInfo
public abstract class FlagInfo
Abstract definition of the GameBots2004 message FLG.
Complete message documentation: Synchronous message. FlagInfo contains all info about the flag in the CTF game mode. Is not sent in other game types.
Nested Class Summary | |
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static class |
FlagInfo.FlagInfoUpdate
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static class |
FlagInfo.ObjectDisappeared
|
Field Summary | |
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static String |
PROTOTYPE
Example how the message looks like - used during parser tests. |
protected long |
SimTime
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Constructor Summary | |
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FlagInfo()
Parameter-less contructor for the message. |
Method Summary | |
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cz.cuni.amis.pogamut.base.communication.translator.event.IWorldObjectUpdatedEvent |
createDisappearEvent()
Creates an update event that has to update visibility to false. |
abstract cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId |
getHolder()
Id of player/bot holding the flag. |
abstract cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId |
getId()
An unique Id for this flag, assigned by the game. |
abstract cz.cuni.amis.pogamut.base3d.worldview.object.Location |
getLocation()
An absolute location of the flag (Sent if we can actually see the flag). |
long |
getSimTime()
Simulation time in MILLI SECONDS !!! |
abstract String |
getState()
Represents the state the flag is in. |
abstract Integer |
getTeam()
The owner team of this flag. |
abstract boolean |
isVisible()
True if the bot can see the flag. |
protected void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically. |
String |
toHtmlString()
|
String |
toString()
|
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Methods inherited from interface cz.cuni.amis.pogamut.multi.communication.worldview.object.ICompositeWorldObject |
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getLocal, getShared, getStatic |
Field Detail |
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public static final String PROTOTYPE
protected long SimTime
Constructor Detail |
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public FlagInfo()
Method Detail |
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public long getSimTime()
getSimTime
in interface cz.cuni.amis.pogamut.base.communication.translator.event.IWorldChangeEvent
getSimTime
in interface cz.cuni.amis.pogamut.base.communication.worldview.event.IWorldEvent
getSimTime
in interface cz.cuni.amis.pogamut.base.communication.worldview.object.IWorldObject
protected void setSimTime(long SimTime)
public abstract cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId getId()
getId
in interface cz.cuni.amis.pogamut.base.communication.worldview.object.IWorldObject
public abstract cz.cuni.amis.pogamut.base3d.worldview.object.Location getLocation()
public abstract cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId getHolder()
public abstract Integer getTeam()
public abstract boolean isVisible()
isVisible
in interface cz.cuni.amis.pogamut.base3d.worldview.object.IViewable
public abstract String getState()
public cz.cuni.amis.pogamut.base.communication.translator.event.IWorldObjectUpdatedEvent createDisappearEvent()
IGBViewable
createDisappearEvent
in interface IGBViewable
public String toString()
toString
in class cz.cuni.amis.pogamut.base.communication.messages.InfoMessage
public String toHtmlString()
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