cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages
Class GameInfoStatic

Package class diagram package GameInfoStatic
java.lang.Object
  extended by cz.cuni.amis.pogamut.base.communication.messages.InfoMessage
      extended by cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.GameInfoStatic
All Implemented Interfaces:
cz.cuni.amis.pogamut.base.communication.worldview.object.IWorldObject, cz.cuni.amis.pogamut.multi.communication.worldview.object.IStaticWorldObject
Direct Known Subclasses:
GameInfoMessage.GameInfoStaticMessage, GameInfoStaticImpl

public abstract class GameInfoStatic
extends cz.cuni.amis.pogamut.base.communication.messages.InfoMessage
implements cz.cuni.amis.pogamut.multi.communication.worldview.object.IStaticWorldObject

Abstract definition of the static part of the GameBots2004 message NFO.

Complete message documentation: Asynchronous message. Sent as response to READY command. Information about the game. What type of game is it going to be, number of teams, maximum size of teams etc.


Field Summary
static cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId GameInfoId
           
protected  long SimTime
           
 
Constructor Summary
GameInfoStatic()
          Parameter-less contructor for the message.
 
Method Summary
abstract  GameInfoStatic clone()
           
abstract  cz.cuni.amis.pogamut.base3d.worldview.object.Location getBlueBaseLocation()
          Location of the base spawning the blue flag (team 1) (BotCTFGame).
 Class getCompositeClass()
           
abstract  cz.cuni.amis.pogamut.base3d.worldview.object.Location getDisperserLocation()
          Sent only in BotScenario game type.
abstract  double getDisperserRadius()
          Sent only in BotScenario game type.
abstract  double getFactoryAdrenalineCount()
          Sent only in BotScenario game type.
abstract  cz.cuni.amis.pogamut.base3d.worldview.object.Location getFactoryLocation()
          Sent only in BotScenario game type.
abstract  double getFactoryRadius()
          Sent only in BotScenario game type.
abstract  String getFactorySpawnType()
          Sent only in BotScenario game type.
abstract  cz.cuni.amis.pogamut.base3d.worldview.object.Location getFirstDomPointLocation()
          Location of the first dom point (BotDoubleDomination).
abstract  String getGametype()
          What you are playing (BotDeathMatch, BotTeamGame, BotCTFGame,BotDoubleDomination).
 cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId getId()
           
abstract  String getLevel()
          Name of map in game.
abstract  int getMaxTeams()
          Max number of teams.
abstract  cz.cuni.amis.pogamut.base3d.worldview.object.Location getRedBaseLocation()
          Location of the base spawning the red flag (team 0) (BotCTFGame).
abstract  cz.cuni.amis.pogamut.base3d.worldview.object.Location getSecondDomPointLocation()
          Location of the second dom point (BotDoubleDomination).
 long getSimTime()
          Simulation time in MILLI SECONDS !!!
 boolean isDifferentFrom(cz.cuni.amis.pogamut.multi.communication.worldview.object.IStaticWorldObject other)
           
protected  void setSimTime(long SimTime)
          Used by Yylex to slip correct time of the object or programmatically.
 String toHtmlString()
           
 String toString()
           
 
Methods inherited from class java.lang.Object
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

GameInfoId

public static final cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId GameInfoId

SimTime

protected long SimTime
Constructor Detail

GameInfoStatic

public GameInfoStatic()
Parameter-less contructor for the message.

Method Detail

getId

public cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId getId()
Specified by:
getId in interface cz.cuni.amis.pogamut.base.communication.worldview.object.IWorldObject

getSimTime

public long getSimTime()
Simulation time in MILLI SECONDS !!!

Specified by:
getSimTime in interface cz.cuni.amis.pogamut.base.communication.worldview.object.IWorldObject

setSimTime

protected void setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically.


clone

public abstract GameInfoStatic clone()
Overrides:
clone in class Object

getCompositeClass

public Class getCompositeClass()
Specified by:
getCompositeClass in interface cz.cuni.amis.pogamut.multi.communication.worldview.object.IStaticWorldObject

getGametype

public abstract String getGametype()
What you are playing (BotDeathMatch, BotTeamGame, BotCTFGame,BotDoubleDomination).


getLevel

public abstract String getLevel()
Name of map in game.


getMaxTeams

public abstract int getMaxTeams()
Max number of teams. Valid team range will be 0 to (MaxTeams - 1) (BotTeamGame, BotCTFGame, BotDoubleDomination). Usually there will be two teams - 0 and 1.


getRedBaseLocation

public abstract cz.cuni.amis.pogamut.base3d.worldview.object.Location getRedBaseLocation()
Location of the base spawning the red flag (team 0) (BotCTFGame).


getBlueBaseLocation

public abstract cz.cuni.amis.pogamut.base3d.worldview.object.Location getBlueBaseLocation()
Location of the base spawning the blue flag (team 1) (BotCTFGame).


getFirstDomPointLocation

public abstract cz.cuni.amis.pogamut.base3d.worldview.object.Location getFirstDomPointLocation()
Location of the first dom point (BotDoubleDomination).


getSecondDomPointLocation

public abstract cz.cuni.amis.pogamut.base3d.worldview.object.Location getSecondDomPointLocation()
Location of the second dom point (BotDoubleDomination).


getFactoryLocation

public abstract cz.cuni.amis.pogamut.base3d.worldview.object.Location getFactoryLocation()
Sent only in BotScenario game type. Location of the factory.


getFactoryRadius

public abstract double getFactoryRadius()
Sent only in BotScenario game type. Radius of the factory.


getDisperserLocation

public abstract cz.cuni.amis.pogamut.base3d.worldview.object.Location getDisperserLocation()
Sent only in BotScenario game type. Location of the goal point where UDamagePack should be taken.


getDisperserRadius

public abstract double getDisperserRadius()
Sent only in BotScenario game type. Radius of the disperser point.


getFactoryAdrenalineCount

public abstract double getFactoryAdrenalineCount()
Sent only in BotScenario game type. How much adrenaline we need to activate the factory.


getFactorySpawnType

public abstract String getFactorySpawnType()
Sent only in BotScenario game type. Pickup class our factory spawns when used properly. Item will be spawned at the bot's location.


isDifferentFrom

public boolean isDifferentFrom(cz.cuni.amis.pogamut.multi.communication.worldview.object.IStaticWorldObject other)
Specified by:
isDifferentFrom in interface cz.cuni.amis.pogamut.multi.communication.worldview.object.IStaticWorldObject

toString

public String toString()
Overrides:
toString in class cz.cuni.amis.pogamut.base.communication.messages.InfoMessage

toHtmlString

public String toHtmlString()


Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.