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java.lang.Object cz.cuni.amis.pogamut.base.communication.messages.InfoMessage cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.GlobalChat
public class GlobalChat
Definition of the event VMS.
Complete message documentation: tAsynchronous message. Recieved message from global chat channel
Field Summary | |
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protected cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId |
Id
Unique UnrealId of the sender. |
protected String |
Name
Human readable name of the sender. |
static String |
PROTOTYPE
Example how the message looks like - used during parser tests. |
protected long |
SimTime
|
protected String |
Text
A human readable message sent by another player in the game on the global channel. |
Constructor Summary | |
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GlobalChat()
Parameter-less contructor for the message. |
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GlobalChat(GlobalChat original)
Cloning constructor from the full message. |
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GlobalChat(cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId Id,
String Name,
String Text)
Creates new instance of the message GlobalChat. |
Method Summary | |
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cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId |
getId()
Unique UnrealId of the sender. |
String |
getName()
Human readable name of the sender. |
long |
getSimTime()
Simulation time in MILLI SECONDS !!! |
String |
getText()
A human readable message sent by another player in the game on the global channel. |
protected void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically. |
String |
toHtmlString()
|
String |
toString()
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Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Field Detail |
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public static final String PROTOTYPE
protected long SimTime
protected cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId Id
protected String Name
protected String Text
Constructor Detail |
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public GlobalChat()
public GlobalChat(cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId Id, String Name, String Text)
Id
- Unique UnrealId of the sender.Name
- Human readable name of the sender.Text
- A human readable message sent by another player in the game
on the global channel.public GlobalChat(GlobalChat original)
original
- Method Detail |
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public long getSimTime()
getSimTime
in interface cz.cuni.amis.pogamut.base.communication.translator.event.IWorldChangeEvent
getSimTime
in interface cz.cuni.amis.pogamut.base.communication.worldview.event.IWorldEvent
protected void setSimTime(long SimTime)
public cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId getId()
public String getName()
public String getText()
public String toString()
toString
in class cz.cuni.amis.pogamut.base.communication.messages.InfoMessage
public String toHtmlString()
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