public abstract class Item extends InfoMessage implements IWorldEvent, IWorldChangeEvent, ICompositeWorldObject, ILocated, IGBViewable, ItemTyped
Modifier and Type | Class and Description |
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static class |
Item.ItemUpdate |
static class |
Item.ObjectDisappeared |
Modifier and Type | Field and Description |
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static String |
PROTOTYPE
Example how the message looks like - used during parser tests.
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protected long |
SimTime |
Constructor and Description |
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Item()
Parameter-less contructor for the message.
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Modifier and Type | Method and Description |
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IWorldObjectUpdatedEvent |
createDisappearEvent()
Creates an update event that has to update visibility to false.
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abstract int |
getAmount()
If this item is some ammo or health pack, here we can find
out how much of the attribute this item will add.
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abstract ItemDescriptor |
getDescriptor()
Descriptor of the item - according the ItemType you may cast this to various XYZDescriptor.
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abstract UnrealId |
getId()
Unique Id of the item.
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abstract Location |
getLocation()
Location of the item.
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abstract NavPoint |
getNavPoint()
If the Item is not dropped then it's item that is laying at some navpoint and
this is that NavPoint instance.
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abstract UnrealId |
getNavPointId()
Id of the navpoint where the item is laying.
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long |
getSimTime()
Simulation time in MILLI SECONDS !!!
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abstract ItemType |
getType()
Class of the item (e.g.
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abstract boolean |
isDropped()
Whether it is regular item or one dropped by some bot (usually during dying).
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abstract boolean |
isVisible()
If the item is in the field of view of the bot.
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protected void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically.
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String |
toHtmlString() |
String |
toJsonLiteral() |
String |
toString() |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
getLocal, getShared, getStatic
public static final String PROTOTYPE
protected long SimTime
public long getSimTime()
getSimTime
in interface IWorldChangeEvent
getSimTime
in interface IWorldEvent
getSimTime
in interface IWorldObject
protected void setSimTime(long SimTime)
public abstract UnrealId getId()
getId
in interface IWorldObject
public abstract UnrealId getNavPointId()
public abstract NavPoint getNavPoint()
public abstract boolean isVisible()
public abstract Location getLocation()
getLocation
in interface ILocated
public abstract int getAmount()
public abstract ItemType getType()
public abstract ItemDescriptor getDescriptor()
public abstract boolean isDropped()
public IWorldObjectUpdatedEvent createDisappearEvent()
IGBViewable
createDisappearEvent
in interface IGBViewable
public String toString()
toString
in class InfoMessage
public String toHtmlString()
public String toJsonLiteral()
toJsonLiteral
in class InfoMessage
Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.