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java.lang.Objectcz.cuni.amis.pogamut.base.communication.messages.CommandMessage
cz.cuni.amis.pogamut.ut2004.communication.messages.gbcommands.SetGameSpeed
public class SetGameSpeed
Representation of the GameBots2004 command SETGAMESPEED. Will set speed of the game.
| Field Summary | |
|---|---|
static String |
PROTOTYPE
Example how the message looks like - used during parser tests. |
protected Double |
Speed
Can range from 0.1 to 50. |
| Constructor Summary | |
|---|---|
SetGameSpeed()
Creates new instance of command SetGameSpeed. |
|
SetGameSpeed(Double Speed)
Creates new instance of command SetGameSpeed. |
|
SetGameSpeed(SetGameSpeed original)
Cloning constructor. |
|
| Method Summary | |
|---|---|
Double |
getSpeed()
Can range from 0.1 to 50. |
SetGameSpeed |
setSpeed(Double Speed)
Can range from 0.1 to 50. |
String |
toHtmlString()
|
String |
toMessage()
|
String |
toString()
|
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Field Detail |
|---|
public static final String PROTOTYPE
protected Double Speed
| Constructor Detail |
|---|
public SetGameSpeed(Double Speed)
Speed - Can range from 0.1 to 50. 1 is normal game speed. The
reasonable speeding up is around 10. The game engine stops
catching up at higher values.public SetGameSpeed()
public SetGameSpeed(SetGameSpeed original)
original - | Method Detail |
|---|
public Double getSpeed()
public SetGameSpeed setSpeed(Double Speed)
public String toString()
toString in class cz.cuni.amis.pogamut.base.communication.messages.CommandMessagepublic String toHtmlString()
public String toMessage()
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