public class ClosestPointsManager extends Object
Constructor and Description |
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ClosestPointsManager(SortedMap<Integer,SortedMap<Integer,List<ClosestPointsLookUp.ClosestPoints>>> closestPoints) |
ClosestPointsManager(SortedMap<Integer,SortedMap<Integer,List<ClosestPointsLookUp.ClosestPoints>>> closestPointsToEnemyTerritories,
Logger log) |
Modifier and Type | Method and Description |
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SortedMap<Integer,List<ClosestPointsLookUp.ClosestPoints>> |
getClosestForEnemyTerritory(int enemyTerritoryId) |
List<ClosestPointsLookUp.ClosestPoints> |
getClosestForSpecificTerritories(int enemyTerritoryId,
int ownTerritoryId) |
SortedMap<Integer,SortedMap<Integer,List<ClosestPointsLookUp.ClosestPoints>>> |
getClosestPoints() |
public ClosestPointsManager(SortedMap<Integer,SortedMap<Integer,List<ClosestPointsLookUp.ClosestPoints>>> closestPoints)
public final SortedMap<Integer,SortedMap<Integer,List<ClosestPointsLookUp.ClosestPoints>>> getClosestPoints()
public List<ClosestPointsLookUp.ClosestPoints> getClosestForSpecificTerritories(int enemyTerritoryId, int ownTerritoryId)
public SortedMap<Integer,List<ClosestPointsLookUp.ClosestPoints>> getClosestForEnemyTerritory(int enemyTerritoryId)
Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.