Tag List Report

The following document contains the listing of user tags found in the code. Below is the summary of the occurrences per tag.

Tag ClassTotal number of occurrencesTag strings used by tag class
@todo0@todo
TODO20TODO

Each tag is detailed below:

TODO

Number of occurrences found in the code: 20

nl.tudelft.goal.ut2004.visualizer.map.ProxyRenderableAgentLine
(MP): Not rendering map events.65
--No comment--87
nl.tudelft.goal.ut2004.visualizer.timeline.map.EnvironmentRendererLine
Auto-generated method stub361
nl.tudelft.goal.ut2004.visualizer.timeline.map.GLToolsLine
Handle this gracefully119
Handle this gracefully122
nl.tudelft.goal.ut2004.visualizer.timeline.map.IRenderableUTAgentLine
(MP): Not rendering map events. /** * Return list of all map events this agent has at the time. * XXX: It is possible it would be better to provide List &lt;ISubGLRenderer&gt;s, * but it would clash with model-view-control design pattern. * @return List of map events belonging to this agent. */ public List<MapEvent> getMapEvents();41
nl.tudelft.goal.ut2004.visualizer.timeline.map.IRenderableWorldObjectLine
Merge/inherit with IRenderableUTAgent.10
nl.tudelft.goal.ut2004.visualizer.timeline.map.MapRendererLine
(MP): Add preference change lisetner to preference provider here.76
Use preference here.300
Is 10 good arbiotrary number?340
(MP): User a preference provider597
(MP): User a preference provider602
(MP): User a preference provider607
(MP:) Use a preference provider here.634
(MP): Remove preference provider722
nl.tudelft.goal.ut2004.visualizer.timeline.map.UTAgentSubGLRendererLine
(MP:) Not rendering map events. for (MapEvent mapEvent : agent.getMapEvents()) { if (!mapEvent.shouldFollowPlayer()) { renderPlacedMapEvent(gl, color, mapEvent); } }98
handle situation when an agent disconnects106
(MP): Optimize getting agent. for (Object o : c) { if (agent.getDataSource().equals(o)) { gl.glColor3d(0.3, 0.3, 0.3); glu.gluDisk(quadratic, SPHERE_RADIUS * 1.2, SPHERE_RADIUS * 1.5, 32, 3); } } }130
(MP): Get selection handler.154
Ugly code, refactor315