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AddNativeBotDialog which allows the user to spawn an
Epic Bot.
AddUnrealGoalBotDialog which allows the user to spawn
an Epic Bot.
ServerController, disposes the old one iff exists.
AbstractData.ServerController if it exists.
AbstractData object that keeps track of the objects that refer to the status of the game.Collection of NavPoint into an Array of SelectableNavPoint.
Collection of NavPoint into an Array of SelectableWayPoint.
Score objects that is constructed
from the given HashMap.
IUT2004Server managed by this controller WorldServerDefinition.
UTServer instance
JTextArea which is used as drawing board for the scores.
AbstractData has been updated.
NavPoint to make it more human readable in JList.NavPoint to make it more human readable in JList.DataUpdateListener to the listeners for this AbstractData object.
NavPoint in a human readable form.
NavPoint in a human readable form.
DataUpdateListener from the listeners to this AbstractData object.
AbstractData has been updated for all objects
which have subscribed to that AbstractData object.
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