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1   package nl.tudelft.goal.ut2004.visualizer.gui.action;
2   
3   import java.awt.event.ActionEvent;
4   import java.awt.event.ActionListener;
5   
6   import nl.tudelft.goal.ut2004.visualizer.controller.ServerController;
7   
8   
9   import cz.cuni.amis.pogamut.unreal.communication.messages.gbinfomessages.IPlayer;
10  import cz.cuni.amis.pogamut.unreal.communication.worldview.map.IUnrealWaypoint;
11  import cz.cuni.amis.pogamut.ut2004.communication.messages.gbcommands.AddInventory;
12  import cz.cuni.amis.pogamut.ut2004.communication.messages.gbcommands.SetGameSpeed;
13  import cz.cuni.amis.pogamut.ut2004.communication.messages.gbcommands.SpawnActor;
14  import cz.cuni.amis.pogamut.ut2004.server.IUT2004Server;
15  
16  public class SpawnItemAction implements ActionListener {
17  
18  	private final IUnrealWaypoint navPoint;
19  	private final String item;
20  
21  	public SpawnItemAction(IUnrealWaypoint navPoint, String item) {
22  		this.navPoint = navPoint;
23  		this.item = item;
24  	}
25  
26  	@Override
27  	public void actionPerformed(ActionEvent e) {
28  		ServerController controller = ServerController.getInstance();
29  		IUT2004Server server = controller.getServer();
30  		assert server != null;
31  
32  		SpawnActor spawnActor = new SpawnActor(navPoint.getLocation(), null,
33  				item);
34  		server.getAct().act(spawnActor);
35  	}
36  
37  }