1 package nl.tudelft.goal.ut2004.visualizer.gui.action; 2 3 import java.awt.event.ActionEvent; 4 import java.awt.event.ActionListener; 5 6 import nl.tudelft.goal.ut2004.visualizer.controller.ServerController; 7 8 9 import cz.cuni.amis.pogamut.unreal.communication.messages.gbinfomessages.IPlayer; 10 import cz.cuni.amis.pogamut.unreal.communication.worldview.map.IUnrealWaypoint; 11 import cz.cuni.amis.pogamut.ut2004.communication.messages.gbcommands.AddInventory; 12 import cz.cuni.amis.pogamut.ut2004.communication.messages.gbcommands.SetGameSpeed; 13 import cz.cuni.amis.pogamut.ut2004.communication.messages.gbcommands.SpawnActor; 14 import cz.cuni.amis.pogamut.ut2004.server.IUT2004Server; 15 16 public class SpawnItemAction implements ActionListener { 17 18 private final IUnrealWaypoint navPoint; 19 private final String item; 20 21 public SpawnItemAction(IUnrealWaypoint navPoint, String item) { 22 this.navPoint = navPoint; 23 this.item = item; 24 } 25 26 @Override 27 public void actionPerformed(ActionEvent e) { 28 ServerController controller = ServerController.getInstance(); 29 IUT2004Server server = controller.getServer(); 30 assert server != null; 31 32 SpawnActor spawnActor = new SpawnActor(navPoint.getLocation(), null, 33 item); 34 server.getAct().act(spawnActor); 35 } 36 37 }