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Class Summary | |
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AnimationCharacterMapping | |
Animations | Module wrapping animation playing. |
EmohawkNavigation | Facade for navigation in UT2004. |
Emoticon | Represents bot emoticon. |
EmoticonInfo | Used for players emoticon tracking - we have here also the time the emoticon was set. |
Emoticons | Wraps emoticon control. |
Inventory | Module helping us handle items in UnrealEngine2Runtime. |
NewEmoticonEvent | Event raised each time some player has new emoticon set! Also emoticon resets (e.g. |
Places | Annotates map EmohawkVille. |
Steering | Module wrapping steerings control - SteeringManager object. |
Enum Summary | |
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AnimType | Enum holding all available animations for all characters. |
CharacterType | Class holding all allowed character types with their Unreal classes. |
EmoticonBubbleType | Bubbles that can be used as a background for emoticons |
EmoticonType | Enum holding all emoticons - their Ids and english names. |
ItemTypeUE2 | Enum holding all available Pogamut items in UnrealEngine2RuntimeDemo. |
Place | Holds anotated places in the map EmohawkVille. |
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