1 package cz.cuni.amis.pogamut.udk.communication.translator.bot.state;
2
3 import cz.cuni.amis.fsm.FSMState;
4 import cz.cuni.amis.fsm.FSMTransition;
5 import cz.cuni.amis.fsm.IFSMState;
6 import cz.cuni.amis.pogamut.base.communication.messages.InfoMessage;
7 import cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player;
8 import cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerListEnd;
9 import cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerListStart;
10 import cz.cuni.amis.pogamut.udk.communication.translator.TranslatorContext;
11 import cz.cuni.amis.pogamut.udk.communication.translator.bot.support.BotListState;
12 import cz.cuni.amis.pogamut.udk.communication.translator.shared.events.InitCommandRequest;
13 import cz.cuni.amis.pogamut.udk.communication.translator.shared.events.PlayerListObtained;
14
15
16
17
18
19
20
21
22
23 @FSMState(map={@FSMTransition(
24 state=HandshakeControllerState.class,
25 symbol={PlayerListEnd.class},
26 transition={})}
27 )
28 public class PlayerListState extends BotListState<Player, TranslatorContext> {
29
30 public PlayerListState() {
31 super(PlayerListStart.class, Player.class, PlayerListEnd.class);
32 }
33
34 @Override
35 public void stateLeaving(TranslatorContext context,
36 IFSMState<InfoMessage, TranslatorContext> toState, InfoMessage symbol) {
37 super.stateLeaving(context, toState, symbol);
38 context.getEventQueue().pushEvent(new PlayerListObtained(getList()));
39 newList();
40 }
41
42 @Override
43 public void stateSymbol(TranslatorContext context, InfoMessage symbol) {
44 super.stateSymbol(context, symbol);
45 context.getEventQueue().pushEvent((Player)symbol);
46 }
47
48 }