public class InitedMessageMessage extends InitedMessage implements IWorldObjectUpdatedEvent, ICompositeWorldObjectUpdatedEvent
Modifier and Type | Class and Description |
---|---|
class |
InitedMessageMessage.InitedMessageLocalMessage
Implementation of the local part of the GameBots2004 message INITED, used
to facade INITEDMessage.
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class |
InitedMessageMessage.InitedMessageSharedMessage
Implementation of the shared part of the GameBots2004 message INITED, used
to facade INITEDMessage.
|
class |
InitedMessageMessage.InitedMessageStaticMessage
Implementation of the static part of the GameBots2004 message INITED, used
to facade INITEDMessage.
|
InitedMessage.InitedMessageUpdate
IWorldObjectUpdatedEvent.DestroyWorldObject
Modifier and Type | Field and Description |
---|---|
protected double |
AccelRate
Accelartion rate of this bot.
|
protected boolean |
AccelRate_Set
Whether property 'AccelRate' was received from GB2004.
|
protected double |
AdrenalineMax
Maxium amount of the adrenaline.
|
protected boolean |
AdrenalineMax_Set
Whether property 'AdrenalineMax' was received from GB2004.
|
protected double |
AdrenalineStart
Amount of adrenaline at the start.
|
protected boolean |
AdrenalineStart_Set
Whether property 'AdrenalineStart' was received from GB2004.
|
protected double |
AirControl
How well can be the bot controlled in the air (ranges from 0 to 1).
|
protected boolean |
AirControl_Set
Whether property 'AirControl' was received from GB2004.
|
protected double |
AirSpeed
AirSpeed of the bot (in the air).
|
protected boolean |
AirSpeed_Set
Whether property 'AirSpeed' was received from GB2004.
|
protected UnrealId |
BotId
A unique unreal Id of the new bot.
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protected boolean |
BotId_Set
Whether property 'BotId' was received from GB2004.
|
protected double |
DamageScaling
Damage scaling for this bot.
|
protected boolean |
DamageScaling_Set
Whether property 'DamageScaling' was received from GB2004.
|
protected double |
DodgeSpeedFactor
Dodge speed factor.
|
protected boolean |
DodgeSpeedFactor_Set
Whether property 'DodgeSpeedFactor' was received from GB2004.
|
protected double |
DodgeSpeedZ
Dodge jump Z boost of the bot.
|
protected boolean |
DodgeSpeedZ_Set
Whether property 'DodgeSpeedZ' was received from GB2004.
|
protected double |
GroundSpeed
Groundspeed of the bot (on the ground).
|
protected boolean |
GroundSpeed_Set
Whether property 'GroundSpeed' was received from GB2004.
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protected int |
HealthFull
Full health of the bot (usually 100).
|
protected boolean |
HealthFull_Set
Whether property 'HealthFull' was received from GB2004.
|
protected int |
HealthMax
Maximum health of the bot (default 199).
|
protected boolean |
HealthMax_Set
Whether property 'HealthMax' was received from GB2004.
|
protected int |
HealthStart
Bot will always start with this health amount (usually 100).
|
protected boolean |
HealthStart_Set
Whether property 'HealthStart' was received from GB2004.
|
protected double |
JumpZ
Bot Jump's Z boost.
|
protected boolean |
JumpZ_Set
Whether property 'JumpZ' was received from GB2004.
|
protected double |
LadderSpeed
Ladderspeed of the bot (on the ladder).
|
protected boolean |
LadderSpeed_Set
Whether property 'LadderSpeed' was received from GB2004.
|
protected double |
MaxFallSpeed
Max fall speed of the bot.
|
protected boolean |
MaxFallSpeed_Set
Whether property 'MaxFallSpeed' was received from GB2004.
|
protected int |
MaxMultiJump
Maximum amount of succesing jumps.
|
protected boolean |
MaxMultiJump_Set
Whether property 'MaxMultiJump' was received from GB2004.
|
protected double |
MultiJumpBoost
Not used in GB.
|
protected boolean |
MultiJumpBoost_Set
Whether property 'MultiJumpBoost' was received from GB2004.
|
protected int |
ShieldStrengthMax
Maximum strength of the bot armor (usually 150).
|
protected boolean |
ShieldStrengthMax_Set
Whether property 'ShieldStrengthMax' was received from GB2004.
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protected int |
ShieldStrengthStart
Starting strength of the bot armor (usually 0).
|
protected boolean |
ShieldStrengthStart_Set
Whether property 'ShieldStrengthStart' was received from GB2004.
|
protected ITeamId |
TeamId |
protected double |
WaterSpeed
Waterspeed of the bot (in the water).
|
protected boolean |
WaterSpeed_Set
Whether property 'WaterSpeed' was received from GB2004.
|
InitedMessageId, PROTOTYPE, SimTime
Constructor and Description |
---|
InitedMessageMessage()
Parameter-less contructor for the message.
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InitedMessageMessage(InitedMessageMessage original)
Cloning constructor from the full message.
|
InitedMessageMessage(UnrealId BotId,
int HealthStart,
int HealthFull,
int HealthMax,
double AdrenalineStart,
double AdrenalineMax,
int ShieldStrengthStart,
int ShieldStrengthMax,
int MaxMultiJump,
double DamageScaling,
double GroundSpeed,
double WaterSpeed,
double AirSpeed,
double LadderSpeed,
double AccelRate,
double JumpZ,
double MultiJumpBoost,
double MaxFallSpeed,
double DodgeSpeedFactor,
double DodgeSpeedZ,
double AirControl)
Creates new instance of the message InitedMessage.
|
Modifier and Type | Method and Description |
---|---|
double |
getAccelRate()
Accelartion rate of this bot.
|
double |
getAdrenalineMax()
Maxium amount of the adrenaline.
|
double |
getAdrenalineStart()
Amount of adrenaline at the start.
|
double |
getAirControl()
How well can be the bot controlled in the air (ranges from 0 to 1).
|
double |
getAirSpeed()
AirSpeed of the bot (in the air).
|
UnrealId |
getBotId()
A unique unreal Id of the new bot.
|
double |
getDamageScaling()
Damage scaling for this bot.
|
double |
getDodgeSpeedFactor()
Dodge speed factor.
|
double |
getDodgeSpeedZ()
Dodge jump Z boost of the bot.
|
double |
getGroundSpeed()
Groundspeed of the bot (on the ground).
|
int |
getHealthFull()
Full health of the bot (usually 100).
|
int |
getHealthMax()
Maximum health of the bot (default 199).
|
int |
getHealthStart()
Bot will always start with this health amount (usually 100).
|
UnrealId |
getId() |
double |
getJumpZ()
Bot Jump's Z boost.
|
double |
getLadderSpeed()
Ladderspeed of the bot (on the ladder).
|
InitedMessageLocal |
getLocal() |
ILocalWorldObjectUpdatedEvent |
getLocalEvent() |
double |
getMaxFallSpeed()
Max fall speed of the bot.
|
int |
getMaxMultiJump()
Maximum amount of succesing jumps.
|
double |
getMultiJumpBoost()
Not used in GB.
|
InitedMessageShared |
getShared() |
ISharedWorldObjectUpdatedEvent |
getSharedEvent() |
int |
getShieldStrengthMax()
Maximum strength of the bot armor (usually 150).
|
int |
getShieldStrengthStart()
Starting strength of the bot armor (usually 0).
|
InitedMessageStatic |
getStatic() |
IStaticWorldObjectUpdatedEvent |
getStaticEvent() |
ITeamId |
getTeamId() |
double |
getWaterSpeed()
Waterspeed of the bot (in the water).
|
protected void |
setTeamId(ITeamId TeamId)
Used by Yylex to slip corretn TeamId.
|
String |
toHtmlString() |
String |
toString() |
IWorldObjectUpdateResult<IWorldObject> |
update(IWorldObject object) |
getSimTime, setSimTime, toJsonLiteral
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
getSimTime
protected ITeamId TeamId
protected UnrealId BotId
protected boolean BotId_Set
protected int HealthStart
protected boolean HealthStart_Set
protected int HealthFull
protected boolean HealthFull_Set
protected int HealthMax
protected boolean HealthMax_Set
protected double AdrenalineStart
protected boolean AdrenalineStart_Set
protected double AdrenalineMax
protected boolean AdrenalineMax_Set
protected int ShieldStrengthStart
protected boolean ShieldStrengthStart_Set
protected int ShieldStrengthMax
protected boolean ShieldStrengthMax_Set
protected int MaxMultiJump
protected boolean MaxMultiJump_Set
protected double DamageScaling
protected boolean DamageScaling_Set
protected double GroundSpeed
protected boolean GroundSpeed_Set
protected double WaterSpeed
protected boolean WaterSpeed_Set
protected double AirSpeed
protected boolean AirSpeed_Set
protected double LadderSpeed
protected boolean LadderSpeed_Set
protected double AccelRate
protected boolean AccelRate_Set
protected double JumpZ
protected boolean JumpZ_Set
protected double MultiJumpBoost
protected boolean MultiJumpBoost_Set
protected double MaxFallSpeed
protected boolean MaxFallSpeed_Set
protected double DodgeSpeedFactor
protected boolean DodgeSpeedFactor_Set
protected double DodgeSpeedZ
protected boolean DodgeSpeedZ_Set
protected double AirControl
protected boolean AirControl_Set
public InitedMessageMessage()
public InitedMessageMessage(UnrealId BotId, int HealthStart, int HealthFull, int HealthMax, double AdrenalineStart, double AdrenalineMax, int ShieldStrengthStart, int ShieldStrengthMax, int MaxMultiJump, double DamageScaling, double GroundSpeed, double WaterSpeed, double AirSpeed, double LadderSpeed, double AccelRate, double JumpZ, double MultiJumpBoost, double MaxFallSpeed, double DodgeSpeedFactor, double DodgeSpeedZ, double AirControl)
BotId
- A unique unreal Id of the new bot.HealthStart
- Bot will always start with this health amount (usually 100).HealthFull
- Full health of the bot (usually 100).HealthMax
- Maximum health of the bot (default 199).AdrenalineStart
- Amount of adrenaline at the start. Usually 0.AdrenalineMax
- Maxium amount of the adrenaline. Usually 100 (this can trigger the combos).ShieldStrengthStart
- Starting strength of the bot armor (usually 0).ShieldStrengthMax
- Maximum strength of the bot armor (usually 150).MaxMultiJump
- Maximum amount of succesing jumps. Currently limited to double jump in GB.DamageScaling
- Damage scaling for this bot. (he will deal reduced damage depending on the setting).GroundSpeed
- Groundspeed of the bot (on the ground). Default 440.WaterSpeed
- Waterspeed of the bot (in the water).AirSpeed
- AirSpeed of the bot (in the air).LadderSpeed
- Ladderspeed of the bot (on the ladder).AccelRate
- Accelartion rate of this bot. How fast he accelerates.JumpZ
- Bot Jump's Z boost.MultiJumpBoost
- Not used in GB.MaxFallSpeed
- Max fall speed of the bot.DodgeSpeedFactor
- Dodge speed factor.DodgeSpeedZ
- Dodge jump Z boost of the bot.AirControl
- How well can be the bot controlled in the air (ranges from 0 to 1).public InitedMessageMessage(InitedMessageMessage original)
original
- public UnrealId getId()
getId
in interface IWorldObjectUpdatedEvent
getId
in interface IWorldObject
getId
in interface ICompositeWorldObjectUpdatedEvent
getId
in class InitedMessage
protected void setTeamId(ITeamId TeamId)
public ITeamId getTeamId()
public UnrealId getBotId()
InitedMessage
getBotId
in class InitedMessage
public int getHealthStart()
InitedMessage
getHealthStart
in class InitedMessage
public int getHealthFull()
InitedMessage
getHealthFull
in class InitedMessage
public int getHealthMax()
InitedMessage
getHealthMax
in class InitedMessage
public double getAdrenalineStart()
InitedMessage
getAdrenalineStart
in class InitedMessage
public double getAdrenalineMax()
InitedMessage
getAdrenalineMax
in class InitedMessage
public int getShieldStrengthStart()
InitedMessage
getShieldStrengthStart
in class InitedMessage
public int getShieldStrengthMax()
InitedMessage
getShieldStrengthMax
in class InitedMessage
public int getMaxMultiJump()
InitedMessage
getMaxMultiJump
in class InitedMessage
public double getDamageScaling()
InitedMessage
getDamageScaling
in class InitedMessage
public double getGroundSpeed()
InitedMessage
getGroundSpeed
in class InitedMessage
public double getWaterSpeed()
InitedMessage
getWaterSpeed
in class InitedMessage
public double getAirSpeed()
InitedMessage
getAirSpeed
in class InitedMessage
public double getLadderSpeed()
InitedMessage
getLadderSpeed
in class InitedMessage
public double getAccelRate()
InitedMessage
getAccelRate
in class InitedMessage
public double getJumpZ()
InitedMessage
getJumpZ
in class InitedMessage
public double getMultiJumpBoost()
InitedMessage
getMultiJumpBoost
in class InitedMessage
public double getMaxFallSpeed()
InitedMessage
getMaxFallSpeed
in class InitedMessage
public double getDodgeSpeedFactor()
InitedMessage
getDodgeSpeedFactor
in class InitedMessage
public double getDodgeSpeedZ()
InitedMessage
getDodgeSpeedZ
in class InitedMessage
public double getAirControl()
InitedMessage
getAirControl
in class InitedMessage
public InitedMessageLocal getLocal()
getLocal
in interface ICompositeWorldObject
public InitedMessageShared getShared()
getShared
in interface ICompositeWorldObject
public InitedMessageStatic getStatic()
getStatic
in interface ICompositeWorldObject
public IWorldObjectUpdateResult<IWorldObject> update(IWorldObject object)
update
in interface IWorldObjectUpdatedEvent
public ILocalWorldObjectUpdatedEvent getLocalEvent()
getLocalEvent
in interface ICompositeWorldObjectUpdatedEvent
public ISharedWorldObjectUpdatedEvent getSharedEvent()
getSharedEvent
in interface ICompositeWorldObjectUpdatedEvent
public IStaticWorldObjectUpdatedEvent getStaticEvent()
getStaticEvent
in interface ICompositeWorldObjectUpdatedEvent
public String toString()
toString
in class InitedMessage
public String toHtmlString()
toHtmlString
in class InitedMessage
Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.