Tag List Report

The following document contains the listing of user tags found in the code. Below is the summary of the occurrences per tag.

Tag ClassTotal number of occurrencesTag strings used by tag class
@todo0@todo
TODO12TODO

Each tag is detailed below:

TODO

Number of occurrences found in the code: 12

nl.tudelft.pogamut.ut2004.agent.module.sensor.ProjectilesLine
Horribly inefficient, use listeners.25
Needs ILocated on {@link IncomingProjectile}.26
nl.tudelft.pogamut.ut2004.agent.module.shooting.WeaponShootingLine
Modules should handle this gracefully.43
nl.tudelft.pogamut.ut2004.agent.module.shooting.weapon.LigthningGunShootingLine
Sort out effects of secondary fire mode on accuracy.24
nl.tudelft.pogamut.ut2004.agent.module.shooting.weapon.LinkGunShootingLine
Use Itemtype.108
Using String contains. urgh. Needs itemtype.141
nl.tudelft.pogamut.ut2004.agent.module.shooting.weapon.ShieldGunShootingLine
Test this.126
nl.tudelft.pogamut.ut2004.agent.module.shooting.weapon.ShockRifleShootingLine
Use Itemtype.162
Shoot orb for combo next to player when player is shielded.179
Using string constants. Should be item type.256
We might be waiting for an orb that is moving towards us.281
nl.tudelft.pogamut.ut2004.agent.module.shooting.weapon.SniperRifleShootingLine
Sort out effects of secondary fire mode on accuracy. </p>20