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1   /**
2    * BaseUnrealEnvironment, an implementation of the environment interface standard that 
3    * facilitates the connection between GOAL and the UT2004 engine. 
4    * 
5    * Copyright (C) 2012 BaseUnrealEnvironment authors.
6    * 
7    * This program is free software: you can redistribute it and/or modify it under
8    * the terms of the GNU General Public License as published by the Free Software
9    * Foundation, either version 3 of the License, or (at your option) any later
10   * version.
11   * 
12   * This program is distributed in the hope that it will be useful, but WITHOUT
13   * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14   * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
15   * details.
16   * 
17   * You should have received a copy of the GNU General Public License along with
18   * this program. If not, see <http://www.gnu.org/licenses/>.
19   */
20  package nl.tudelft.goal.unreal.messages;
21  
22  import java.util.LinkedList;
23  
24  import nl.tudelft.goal.unreal.translators.StringListTranslator;
25  
26  /**
27   * Stub class used in combination with the {@link StringListTranslator} to
28   * indicate a List<String> object.
29   * 
30   * @author mpkorstanje
31   * 
32   */
33  public class StringList extends LinkedList<String> {
34  
35  	/**
36  	 * Generated serialVersionUID.
37  	 */
38  	private static final long serialVersionUID = -691323224584497608L;
39  
40  }