public interface IPlayer
Modifier and Type | Method and Description |
---|---|
String |
getAction() |
int |
getFiring()
0 means is not firing, 1 - firing in primary mode, 2 -
firing in secondary mode (alt firing).
|
UnrealId |
getId() |
Location |
getLocation()
An absolute location of the player within the map.
|
String |
getName() |
Rotation |
getRotation()
Which direction the player is facing in absolute terms.
|
long |
getSimTime() |
int |
getTeam()
What team the player is on.
|
Velocity |
getVelocity()
Absolute velocity of the player as a vector of movement per one
game second.
|
String |
getWeapon()
Class of the weapon the player is holding.
|
boolean |
isVisible()
If the player is in the field of view of the bot.
|
String |
toHtmlString() |
UnrealId getId()
String getName()
String getAction()
boolean isVisible()
Rotation getRotation()
Location getLocation()
Velocity getVelocity()
int getTeam()
String getWeapon()
int getFiring()
long getSimTime()
String toHtmlString()
Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.