Package | Description |
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cz.cuni.amis.pogamut.ut2004.communication.messages.gbcommands |
Modifier and Type | Method and Description |
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AddRay |
AddRay.setDirection(javax.vecmath.Vector3d Direction)
Vector direction of the ray (it will be relative - added to
the vector, where the bot is looking, also takes into
account angle of the floor the bot is standing on).
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AddRay |
AddRay.setFastTrace(Boolean FastTrace)
True if we want to use FastTrace function instead of Trace
function (a bit faster but less information provided - just
information if we hit something or not).
|
AddRay |
AddRay.setFloorCorrection(Boolean FloorCorrection)
If we should correct ray directions accoring floor normal.
|
AddRay |
AddRay.setId(String Id)
User set Id of the ray, so the ray can be identified.
|
AddRay |
AddRay.setLength(Integer Length)
Specifies the length of the ray (in UT units).
|
AddRay |
AddRay.setTraceActors(Boolean TraceActors)
If we want to trace also actors – bots, monsters, players,
items.
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Constructor and Description |
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AddRay(AddRay original)
Cloning constructor.
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Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.