public static class GameInfoLocalImpl.GameInfoLocalUpdate extends Object implements ILocalWorldObjectUpdatedEvent, IGBWorldObjectEvent
| Modifier and Type | Field and Description |
|---|---|
protected GameInfoLocal |
data |
protected long |
time |
| Constructor and Description |
|---|
GameInfoLocalImpl.GameInfoLocalUpdate(GameInfoLocal moverLocal,
long time) |
| Modifier and Type | Method and Description |
|---|---|
WorldObjectId |
getId() |
IWorldObject |
getObject() |
long |
getSimTime()
Simulation time in MILLI SECONDS !!!
|
IWorldObjectUpdateResult<ILocalWorldObject> |
update(ILocalWorldObject object) |
protected long time
protected GameInfoLocal data
public GameInfoLocalImpl.GameInfoLocalUpdate(GameInfoLocal moverLocal, long time)
public IWorldObjectUpdateResult<ILocalWorldObject> update(ILocalWorldObject object)
update in interface ILocalWorldObjectUpdatedEventpublic long getSimTime()
getSimTime in interface IWorldChangeEventgetSimTime in interface IWorldEventpublic IWorldObject getObject()
getObject in interface IWorldObjectEventpublic WorldObjectId getId()
getId in interface IWorldObjectEventgetId in interface ILocalWorldObjectUpdatedEventCopyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.