public static class GameInfoLocalImpl.GameInfoLocalUpdate extends Object implements ILocalWorldObjectUpdatedEvent, IGBWorldObjectEvent
Modifier and Type | Field and Description |
---|---|
protected GameInfoLocal |
data |
protected long |
time |
Constructor and Description |
---|
GameInfoLocalImpl.GameInfoLocalUpdate(GameInfoLocal moverLocal,
long time) |
Modifier and Type | Method and Description |
---|---|
WorldObjectId |
getId() |
IWorldObject |
getObject() |
long |
getSimTime()
Simulation time in MILLI SECONDS !!!
|
IWorldObjectUpdateResult<ILocalWorldObject> |
update(ILocalWorldObject object) |
protected long time
protected GameInfoLocal data
public GameInfoLocalImpl.GameInfoLocalUpdate(GameInfoLocal moverLocal, long time)
public IWorldObjectUpdateResult<ILocalWorldObject> update(ILocalWorldObject object)
update
in interface ILocalWorldObjectUpdatedEvent
public long getSimTime()
getSimTime
in interface IWorldChangeEvent
getSimTime
in interface IWorldEvent
public IWorldObject getObject()
getObject
in interface IWorldObjectEvent
public WorldObjectId getId()
getId
in interface IWorldObjectEvent
getId
in interface ILocalWorldObjectUpdatedEvent
Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.