public class GameResumed extends InfoMessage implements IWorldEvent, IWorldChangeEvent
| Modifier and Type | Field and Description |
|---|---|
static String |
PROTOTYPE
Example how the message looks like - used during parser tests.
|
protected long |
SimTime |
| Constructor and Description |
|---|
GameResumed()
Parameter-less contructor for the message.
|
GameResumed(GameResumed original)
Cloning constructor from the full message.
|
| Modifier and Type | Method and Description |
|---|---|
long |
getSimTime()
Simulation time in MILLI SECONDS !!!
|
protected void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically.
|
String |
toHtmlString() |
String |
toJsonLiteral() |
String |
toString() |
public static final String PROTOTYPE
protected long SimTime
public GameResumed()
public GameResumed(GameResumed original)
original - public long getSimTime()
getSimTime in interface IWorldChangeEventgetSimTime in interface IWorldEventprotected void setSimTime(long SimTime)
public String toString()
toString in class InfoMessagepublic String toHtmlString()
public String toJsonLiteral()
toJsonLiteral in class InfoMessageCopyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.