public static class IncomingProjectile.ObjectDisappeared extends Object implements IWorldObjectUpdatedEvent
IWorldObjectUpdatedEvent.DestroyWorldObject
Constructor and Description |
---|
IncomingProjectile.ObjectDisappeared(IncomingProjectile obj,
long time) |
Modifier and Type | Method and Description |
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WorldObjectId |
getId() |
long |
getSimTime()
Simulation time in MILLI SECONDS !!!
|
IWorldObjectUpdateResult<IWorldObject> |
update(IWorldObject obj) |
public IncomingProjectile.ObjectDisappeared(IncomingProjectile obj, long time)
public WorldObjectId getId()
getId
in interface IWorldObjectUpdatedEvent
public long getSimTime()
getSimTime
in interface IWorldChangeEvent
public IWorldObjectUpdateResult<IWorldObject> update(IWorldObject obj)
update
in interface IWorldObjectUpdatedEvent
Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.