public static class IncomingProjectile.ObjectDisappeared extends Object implements IWorldObjectUpdatedEvent
IWorldObjectUpdatedEvent.DestroyWorldObject| Constructor and Description |
|---|
IncomingProjectile.ObjectDisappeared(IncomingProjectile obj,
long time) |
| Modifier and Type | Method and Description |
|---|---|
WorldObjectId |
getId() |
long |
getSimTime()
Simulation time in MILLI SECONDS !!!
|
IWorldObjectUpdateResult<IWorldObject> |
update(IWorldObject obj) |
public IncomingProjectile.ObjectDisappeared(IncomingProjectile obj, long time)
public WorldObjectId getId()
getId in interface IWorldObjectUpdatedEventpublic long getSimTime()
getSimTime in interface IWorldChangeEventpublic IWorldObjectUpdateResult<IWorldObject> update(IWorldObject obj)
update in interface IWorldObjectUpdatedEventCopyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.