1
2 /**
3 IMPORTANT !!!
4
5 DO NOT EDIT THIS FILE. IT IS GENERATED FROM approriate xml file in xmlresources/gbcommands BY
6 THE JavaClassesGenerator.xslt. MODIFY THESE FILES INSTEAD OF THIS ONE.
7
8 IMPORTANT END !!!
9 */
10 package
11 cz.cuni.amis.pogamut.udk.communication.messages.gbcommands;
12 import java.util.*;
13 import javax.vecmath.*;
14 import cz.cuni.amis.pogamut.base.communication.messages.*;
15 import cz.cuni.amis.pogamut.base.communication.worldview.*;
16 import cz.cuni.amis.pogamut.base.communication.worldview.event.*;
17 import cz.cuni.amis.pogamut.base.communication.worldview.object.*;
18 import cz.cuni.amis.pogamut.base.communication.translator.event.*;
19 import cz.cuni.amis.pogamut.base3d.worldview.object.*;
20 import cz.cuni.amis.pogamut.base3d.worldview.object.event.*;
21 import cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId;
22 import cz.cuni.amis.pogamut.udk.communication.messages.*;
23 import cz.cuni.amis.pogamut.udk.communication.worldview.objects.*;
24 import cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.*;
25 import cz.cuni.amis.pogamut.udk.communication.messages.ItemType.Category;
26 import cz.cuni.amis.utils.exception.*;
27 import cz.cuni.amis.pogamut.base.communication.translator.event.IWorldObjectUpdateResult.Result;
28 import cz.cuni.amis.utils.SafeEquals;
29 import cz.cuni.amis.pogamut.multi.communication.worldview.object.*;
30
31
32 /**
33
34 Will remove a ray from auto ray trace specified by Id.
35
36 Corresponding GameBots command is
37 REMOVERAY.
38
39 */
40
41 public class
42 RemoveRay extends
43 CommandMessage
44
45 {
46
47 /**
48 Creates new instance of command RemoveRay.
49
50 Will remove a ray from auto ray trace specified by Id.
51 Corresponding GameBots message for this command is
52 REMOVERAY.
53 @param Id
54 Id of the ray to be removed. If Id = "All" all rays will be
55 removedr.
56
57 */
58 public RemoveRay(
59 String Id) {
60
61 this.Id = Id;
62
63 }
64
65
66 /**
67 Creates new instance of command RemoveRay.
68
69 Will remove a ray from auto ray trace specified by Id.
70 Corresponding GameBots message for this command is
71 REMOVERAY.
72 <p></p>WARNING: this is empty-command constructor, you have to use setters to fill it up!
73 */
74 public RemoveRay() {
75 }
76
77
78 /////// Properties BEGIN
79
80 /**
81
82 Id of the ray to be removed. If Id = "All" all rays will be
83 removedr.
84 */
85 protected
86 String Id =
87 null;
88
89
90 /**
91
92 Id of the ray to be removed. If Id = "All" all rays will be
93 removedr.
94 */
95 public
96 String getId() {
97 return
98 Id;
99 }
100
101
102
103 /**
104
105 Id of the ray to be removed. If Id = "All" all rays will be
106 removedr.
107 */
108 public RemoveRay setId(String Id) {
109 this.Id = Id;
110 return this;
111 }
112
113 /////// Properties END
114
115 /////// Extra Java code BEGIN
116
117 /////// Additional code from xslt BEGIN
118
119
120
121 /////// Additional code from xslt END
122
123 /////// Extra Java from XML BEGIN
124
125 /////// Extra Java from XML END
126
127 /////// Extra Java code END
128
129
130
131 /**
132 * Cloning constructor.
133 */
134 public RemoveRay(RemoveRay original) {
135
136 this.Id=original.Id;
137
138 }
139
140
141
142
143 public String toString() {
144 return
145
146 toMessage();
147
148 }
149
150 public String toHtmlString() {
151 return super.toString() +
152
153 "<b>Id</b> : " +
154 String.valueOf(Id) +
155 " <br/> " +
156 "";
157 }
158
159
160
161 public String toMessage() {
162 StringBuffer buf = new StringBuffer();
163 buf.append("REMOVERAY");
164
165 if (Id != null) {
166 buf.append(" {Id " + Id + "}");
167 }
168
169 return buf.toString();
170 }
171
172 }
173
174