1 /**
2 * BaseUnrealEnvironment, an implementation of the environment interface standard that
3 * facilitates the connection between GOAL and the UT2004 engine.
4 *
5 * Copyright (C) 2012 BaseUnrealEnvironment authors.
6 *
7 * This program is free software: you can redistribute it and/or modify it under
8 * the terms of the GNU General Public License as published by the Free Software
9 * Foundation, either version 3 of the License, or (at your option) any later
10 * version.
11 *
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
15 * details.
16 *
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
19 */
20 package nl.tudelft.goal.unreal.environment;
21
22
23 public class UnrealEnvironmentException extends Exception {
24
25 public UnrealEnvironmentException(String msg, Throwable throwable) {
26 super(msg, throwable);
27 }
28
29 public UnrealEnvironmentException(Throwable e) {
30 super(e);
31 }
32
33 public UnrealEnvironmentException(String message) {
34 super(message);
35 }
36
37 /**
38 * Generated serial version UID.
39 */
40 private static final long serialVersionUID = 8336479361070728436L;
41
42 }