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nl.tudelft.* |
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nl.tudelft.pogamut.ut2004.agent.module.shooting.AbstractWeaponShooting | ||
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protected static final double |
FACING_ANGLE |
25.0 |
nl.tudelft.pogamut.ut2004.agent.module.shooting.util.FacingUtil | ||
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public static final double |
IS_FACING_ANGLE |
6.0 |
nl.tudelft.pogamut.ut2004.agent.module.shooting.weapon.AssaultRifleShooting | ||
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protected static final double |
ASSAULT_RIFLE_SEC_SPLASH_RADIUS |
200.0 |
nl.tudelft.pogamut.ut2004.agent.module.shooting.weapon.BioRifleShooting | ||
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protected static final double |
BIO_RIFLE_SPLASH_RADIUS |
200.0 |
nl.tudelft.pogamut.ut2004.agent.module.shooting.weapon.FlakCannonShooting | ||
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protected static final int |
FLAK_CANON_SECONDARY_PROJECTILE_DAMAGE |
75 |
protected static final double |
FLAK_CANON_SECONDARY_PROJECTILE_SPLASH_RADIUS |
400.0 |
nl.tudelft.pogamut.ut2004.agent.module.shooting.weapon.LinkGunShooting | ||
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protected static final int |
LINK_GUN_SEC_MAX_RANGE |
1150 |
protected static final int |
SHIELD_GUN_DEFLECT_ANGLE |
90 |
nl.tudelft.pogamut.ut2004.agent.module.shooting.weapon.RocketLauncherShooting | ||
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protected static final double |
ROCKET_LAUNCHER_CHARGE_TIME_SECONDS |
1.0 |
protected static final int |
ROCKET_LAUNCHER_PROJECTILE_DAMAGE |
80 |
protected static final double |
ROCKET_LAUNCHER_PROJECTILE_SPLASH_RADIUS |
250.0 |
protected static final int |
ROCKET_LAUNCHER_THREE_PROJECTILE_DAMAGE |
240 |
nl.tudelft.pogamut.ut2004.agent.module.shooting.weapon.ShieldGunShooting | ||
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protected static final int |
INCOMMING_PROJECTILE_MIN_THREAT_DISTANCE |
750 |
protected static final double |
SHIELD_GUN_SEC_BURST_DURATION |
1.0 |
nl.tudelft.pogamut.ut2004.agent.module.shooting.weapon.ShockRifleShooting | ||
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protected static final int |
SHIELD_GUN_DEFLECT_ANGLE |
90 |
protected static final double |
SHOCK_RIFLE_COMBO_RADIUS |
300.0 |
protected static final int |
SHOCK_RIFLE_MIN_DISTANCE_COMBO |
900 |
protected static final int |
SHOCK_RIFLE_PROJECTILE_DAMAGE |
35 |
protected static final double |
SHOCK_RIFLE_PROJECTILE_SPLASH_RADIUS |
150.0 |
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