1 /** 2 * BaseUnrealEnvironment, an implementation of the environment interface standard that 3 * facilitates the connection between GOAL and the UT2004 engine. 4 * 5 * Copyright (C) 2012 BaseUnrealEnvironment authors. 6 * 7 * This program is free software: you can redistribute it and/or modify it under 8 * the terms of the GNU General Public License as published by the Free Software 9 * Foundation, either version 3 of the License, or (at your option) any later 10 * version. 11 * 12 * This program is distributed in the hope that it will be useful, but WITHOUT 13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more 15 * details. 16 * 17 * You should have received a copy of the GNU General Public License along with 18 * this program. If not, see <http://www.gnu.org/licenses/>. 19 */ 20 package nl.tudelft.goal.unreal.messages; 21 22 import java.util.LinkedList; 23 24 import nl.tudelft.goal.unreal.translators.StringListTranslator; 25 26 /** 27 * Stub class used in combination with the {@link StringListTranslator} to 28 * indicate a List<String> object. 29 * 30 * @author mpkorstanje 31 * 32 */ 33 public class StringList extends LinkedList<String> { 34 35 /** 36 * Generated serialVersionUID. 37 */ 38 private static final long serialVersionUID = -691323224584497608L; 39 40 }