Deprecated Methods |
math.geom2d.polygon.SimplePolygon2D.addPoint(Point2D)
replaced by addVertex() (0.7.1) |
math.geom2d.polygon.MultiPolygon2D.addPolyline(LinearRing2D)
|
math.geom2d.polygon.Polyline2D.clearPoints()
replaced by clearVertices() |
math.geom2d.polygon.SimplePolygon2D.clearPoints()
use clearVertices instead |
math.geom2d.AffineTransform2D.compose(AffineTransform2D)
replaced by concatenate() method (0.6.3) |
math.geom2d.line.StraightLine2D.createCartesianLine2D(double, double, double)
since 0.6.3, use createCartesian instead |
math.geom2d.line.StraightLine2D.createMedian2D(Point2D, Point2D)
since 0.6.3, use createMedian instead |
math.geom2d.line.StraightLine2D.createOrthogonalLine2D(LinearShape2D, Point2D)
since 0.6.3, use createPerpendicular instead |
math.geom2d.line.StraightLine2D.createParallelLine2D(LinearShape2D, double)
since 0.6.3, use createParallel() instead |
math.geom2d.line.StraightLine2D.createParallelLine2D(LinearShape2D, Point2D)
since 0.6.3, use createParallel() instead |
math.geom2d.line.StraightLine2D.createStraightLine2D(Point2D, double, double)
since 0.6.3, use create() instead |
math.geom2d.line.StraightLine2D.createStraightLine2D(Point2D, Point2D)
use create(Point2D, Point2D) instead |
math.geom2d.curve.CurveSet2D.fromUnitSegment(double, double, double)
use Curve2DUtils.fromUnitSegment() instead |
math.geom2d.AffineTransform2D.getInverseTransform()
use invert() method instead (0.6.3) |
math.geom2d.conic.CircleArc2D.getSupportCircle()
use getSupportingCircle instead |
math.geom2d.polygon.SimplePolygon2D.removePoint(Point2D)
replaced by removeVertex() (0.7.1) |
math.geom2d.grid.TriangleGrid2D.setAngle(double)
grids are supposed to be immutable (0.8.0) |
math.geom2d.conic.CircleArc2D.setArc(Point2D, double, double, double)
conics will become imutable in a future release |
math.geom2d.Vector2D.setAsPolar(double, double)
vectors will become imutable in a future release |
math.geom2d.line.StraightLine2D.setCartesianEquation(double, double, double)
lines will become imutable in a future release |
math.geom2d.conic.Ellipse2D.setCenter(double, double)
conics will become immutable in a future release |
math.geom2d.conic.CircleArc2D.setCenter(Point2D)
conics will become imutable in a future release |
math.geom2d.conic.Ellipse2D.setCenter(Point2D)
conics will become immutable in a future release |
math.geom2d.conic.Circle2D.setCircle(double, double, double)
conics will become immutable in a future release |
math.geom2d.conic.Circle2D.setCircle(Point2D, double)
conics will become immutable in a future release |
math.geom2d.conic.Ellipse2D.setEllipse(double, double, double, double, double)
conics will become immutable in a future release |
math.geom2d.conic.Ellipse2D.setEllipse(double, double, double, double, double, boolean)
conics will become immutable in a future release |
math.geom2d.conic.Ellipse2D.setEllipse(Point2D, double, double, double)
conics will become immutable in a future release |
math.geom2d.conic.Ellipse2D.setEllipse(Point2D, double, double, double, boolean)
conics will become immutable in a future release |
math.geom2d.line.StraightLine2D.setLine(double, double, double, double)
lines will become imutable in a future release |
math.geom2d.line.StraightLine2D.setLine(LinearShape2D)
lines will become imutable in a future release |
math.geom2d.line.StraightLine2D.setLine(Point2D, Point2D)
lines will become imutable in a future release |
math.geom2d.line.LineSegment2D.setLineSegment(double, double, double, double)
lines will become immutable in a future release |
math.geom2d.line.LineSegment2D.setLineSegment(Point2D, Point2D)
lines will become immutable in a future release |
math.geom2d.grid.SquareGrid2D.setOrigin(Point2D)
grids are supposed to be immutable (0.8.0) |
math.geom2d.grid.TriangleGrid2D.setOrigin(Point2D)
grids are supposed to be immutable (0.8.0) |
math.geom2d.line.StraightLine2D.setPoints(double, double, double, double)
lines will become imutable in a future release |
math.geom2d.Point2D.setPolarLocation(double, double)
use Point2D.createPolar() instead (0.7.0) |
math.geom2d.Point2D.setPolarLocation(Point2D, double, double)
use Point2D.createPolar() instead (0.7.0) |
math.geom2d.conic.CircleArc2D.setRadius(double)
conics will become imutable in a future release |
math.geom2d.conic.Circle2D.setRadius(double)
conics will become immutable in a future release |
math.geom2d.line.Ray2D.setRay(double, double, double, double)
lines will become immutable in a future release |
math.geom2d.line.InvertedRay2D.setRay(double, double, double, double)
lines will become immutable in a future release |
math.geom2d.line.Ray2D.setRay(Point2D, Point2D)
lines will become immutable in a future release |
math.geom2d.line.InvertedRay2D.setRay(Point2D, Point2D)
lines will become immutable in a future release |
math.geom2d.line.Ray2D.setRay(Point2D, Vector2D)
lines will become immutable in a future release |
math.geom2d.line.InvertedRay2D.setRay(Point2D, Vector2D)
lines will become immutable in a future release |
math.geom2d.grid.SquareGrid2D.setSize(double)
grids are supposed to be immutable (0.8.0) |
math.geom2d.grid.TriangleGrid2D.setSize(double)
grids are supposed to be immutable (0.8.0) |
math.geom2d.grid.SquareGrid2D.setSize(double, double)
grids are supposed to be immutable (0.8.0) |
math.geom3d.transform.AffineTransform3D.setToIdentity()
AffineTransform3d is immutable (0.6.3) |
math.geom3d.transform.AffineTransform3D.setTransform(AffineTransform3D)
AffineTransform3d is immutable (0.6.3) |
math.geom3d.transform.AffineTransform3D.setTransform(double, double, double, double, double, double, double, double, double, double, double, double)
AffineTransform3d is immutable (0.6.3) |
math.geom2d.Vector2D.setVector(double, double)
vectors will become imutable in a future release |
math.geom2d.Vector2D.setX(double)
vectors will become imutable in a future release |
math.geom2d.Vector2D.setY(double)
vectors will become imutable in a future release |
math.geom2d.curve.CurveSet2D.toUnitSegment(double, double, double)
use Curve2DUtils.toUnitSegment() instead |
math.geom2d.AffineTransform2D.transform(Point2D, Point2D)
use point.transform() instead. (0.7.0) |
math.geom2d.transform.CircleInversion2D.transform(Shape2D)
use transformShape() instead (0.7.0) |
math.geom3d.transform.AffineTransform3D.transform(Shape3D)
shapes are responsible of their transform (0.6.3) |