|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
public interface IWorldObject
Interface for all objects that can be found in the world.
Method Summary | |
---|---|
WorldObjectId |
getId()
Returns an id of the object that is unique among all world objects. |
long |
getSimTime()
Returns world time when the object was seen/updated for the last time. |
Method Detail |
---|
WorldObjectId getId()
long getSimTime()
The time suppose to be growing as the simulation carries on.
Always should be actual_timestamp >= any_prevously_recorded_timestamp,
object1.getLastSeenTime() > object2.getLastSeenTime() means that object1 last seen after object2
|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |