cz.cuni.amis.pogamut.ut2004.agent.navigation
Class UT2004AStarPathPlanner
java.lang.Object
cz.cuni.amis.pogamut.ut2004.agent.navigation.UT2004AStarPathPlanner
- All Implemented Interfaces:
- IPathPlanner<ILocated>
public class UT2004AStarPathPlanner
- extends Object
- implements IPathPlanner<ILocated>
Finds the shortest through internal A* algorithm in the UT2004. The path info is send through GB2004 messages.
Returns UT2004AStarPathFuture
that contains the logic for obtaining the path from UT2004 (note that it takes
some time then UT2004 sends you a path).
IMPORTANT: Due to restrictions of the UnrealScript path planner this implementation returns only paths of maximal length 16.
Therefore returned path may end on the half way trough. Therefore, whenever the IPathExecutor
reports that
the bot has reached its target, you should compare bot's current position and the PathFuture.getPathTo()
.
- Author:
- Ik, Jimmy
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
UT2004AStarPathPlanner
public UT2004AStarPathPlanner(UT2004Bot bot)
computePath
public IPathFuture<ILocated> computePath(ILocated from,
ILocated to)
- Specified by:
computePath
in interface IPathPlanner<ILocated>
Copyright © 2013 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.