cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages
Class IncomingProjectileShared

Package class diagram package IncomingProjectileShared
java.lang.Object
  extended by cz.cuni.amis.pogamut.base.communication.messages.InfoMessage
      extended by cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.IncomingProjectileShared
All Implemented Interfaces:
IWorldObject, ILocated, ISharedWorldObject, Cloneable
Direct Known Subclasses:
IncomingProjectileMessage.IncomingProjectileSharedMessage, IncomingProjectileSharedImpl

public abstract class IncomingProjectileShared
extends InfoMessage
implements ISharedWorldObject, ILocated

Abstract definition of the shared part of the GameBots2004 message PRJ.

Complete message documentation: Both asynchronous and synchronous message. Incoming projectile that we can see.


Field Summary
static cz.cuni.amis.utils.token.Token DamageRadiusPropertyToken
           
static cz.cuni.amis.utils.token.Token DirectionPropertyToken
           
static cz.cuni.amis.utils.token.Token LocationPropertyToken
           
static cz.cuni.amis.utils.token.Token OriginPropertyToken
           
static Set<cz.cuni.amis.utils.token.Token> SharedPropertyTokens
           
protected  long SimTime
           
static cz.cuni.amis.utils.token.Token SpeedPropertyToken
           
static cz.cuni.amis.utils.token.Token TypePropertyToken
           
static cz.cuni.amis.utils.token.Token VelocityPropertyToken
           
 
Constructor Summary
IncomingProjectileShared()
          Parameter-less contructor for the message.
 
Method Summary
abstract  IncomingProjectileShared clone()
           
 Class getCompositeClass()
           
abstract  double getDamageRadius()
          If the projectile has splash damage, how big it is – in ut units.
abstract  javax.vecmath.Vector3d getDirection()
          Which direction projectile is heading to -> orientation vector.
abstract  UnrealId getId()
          Unique Id of the projectile.
abstract  Location getLocation()
          Current location of the projectile.
abstract  Location getOrigin()
          Possition of the origin, when combined with direction can define the line of fire.
 long getSimTime()
          Simulation time in MILLI SECONDS !!!
abstract  double getSpeed()
          Current speed of the projectile.
abstract  String getType()
          The class of the projectile (so you know what is flying against you).
abstract  Velocity getVelocity()
          Current velocity vector of the projectile.
protected  void setSimTime(long SimTime)
          Used by Yylex to slip correct time of the object or programmatically.
 String toHtmlString()
           
 String toString()
           
 
Methods inherited from class cz.cuni.amis.pogamut.base.communication.messages.InfoMessage
toJsonLiteral
 
Methods inherited from class java.lang.Object
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 
Methods inherited from interface cz.cuni.amis.pogamut.multi.communication.worldview.object.ISharedWorldObject
getProperties, getProperty
 

Field Detail

SimTime

protected long SimTime

DirectionPropertyToken

public static final cz.cuni.amis.utils.token.Token DirectionPropertyToken

LocationPropertyToken

public static final cz.cuni.amis.utils.token.Token LocationPropertyToken

VelocityPropertyToken

public static final cz.cuni.amis.utils.token.Token VelocityPropertyToken

SpeedPropertyToken

public static final cz.cuni.amis.utils.token.Token SpeedPropertyToken

OriginPropertyToken

public static final cz.cuni.amis.utils.token.Token OriginPropertyToken

DamageRadiusPropertyToken

public static final cz.cuni.amis.utils.token.Token DamageRadiusPropertyToken

TypePropertyToken

public static final cz.cuni.amis.utils.token.Token TypePropertyToken

SharedPropertyTokens

public static final Set<cz.cuni.amis.utils.token.Token> SharedPropertyTokens
Constructor Detail

IncomingProjectileShared

public IncomingProjectileShared()
Parameter-less contructor for the message.

Method Detail

getSimTime

public long getSimTime()
Simulation time in MILLI SECONDS !!!

Specified by:
getSimTime in interface IWorldObject
Specified by:
getSimTime in interface ISharedWorldObject

setSimTime

protected void setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically.


clone

public abstract IncomingProjectileShared clone()
Specified by:
clone in interface ISharedWorldObject
Overrides:
clone in class Object

getCompositeClass

public Class getCompositeClass()
Specified by:
getCompositeClass in interface ISharedWorldObject

getId

public abstract UnrealId getId()
Unique Id of the projectile.

Specified by:
getId in interface IWorldObject

getDirection

public abstract javax.vecmath.Vector3d getDirection()
Which direction projectile is heading to -> orientation vector.


getLocation

public abstract Location getLocation()
Current location of the projectile.

Specified by:
getLocation in interface ILocated

getVelocity

public abstract Velocity getVelocity()
Current velocity vector of the projectile.


getSpeed

public abstract double getSpeed()
Current speed of the projectile.


getOrigin

public abstract Location getOrigin()
Possition of the origin, when combined with direction can define the line of fire.


getDamageRadius

public abstract double getDamageRadius()
If the projectile has splash damage, how big it is – in ut units.


getType

public abstract String getType()
The class of the projectile (so you know what is flying against you).


toString

public String toString()
Overrides:
toString in class InfoMessage

toHtmlString

public String toHtmlString()


Copyright © 2013 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.