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java.lang.Objectcz.cuni.amis.pogamut.base.agent.module.AgentModule<AGENT>
cz.cuni.amis.pogamut.base.agent.module.SensomotoricModule<UT2004Bot>
cz.cuni.amis.pogamut.ut2004.bot.command.BotCommands
cz.cuni.amis.pogamut.ut2004.bot.command.SimpleLocomotion
public class SimpleLocomotion
Class providing Pogamut2 UT2004 simple locomotion commands for the bot - basic movement and turning.
| Field Summary |
|---|
| Fields inherited from class cz.cuni.amis.pogamut.base.agent.module.SensomotoricModule |
|---|
act, worldView |
| Fields inherited from class cz.cuni.amis.pogamut.base.agent.module.AgentModule |
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agent, controller, eventBus, log |
| Constructor Summary | |
|---|---|
SimpleLocomotion(UT2004Bot agent,
Logger log)
Constructor. |
|
| Method Summary | |
|---|---|
void |
jump()
Bot will make simple jump (Issues GB JUMP command) |
void |
moveTo(ILocated location)
Bot will move to supplied location. |
void |
setRun()
Sets the running speed for the bot movement commands. |
void |
setWalk()
Sets the walking speed for the bot movement commands. |
void |
stopMovement()
Makes the bot to stop all movement or turning. |
void |
turnHorizontal(int amount)
Rotates the bot by the supported amount (in degrees) in left/right direction (issues GB ROTATE command) |
void |
turnTo(ILocated location)
Bot will turn to face supported location (issues GB TURNTO command) |
void |
turnTo(Item item)
Bot will turn to face 'item' (isseus GB TURNTO command), the bot will face the item even if it or the item moves. |
void |
turnTo(Player player)
Bot will turn to face 'player' (isseus GB TURNTO command), the bot will face the player even if it or the player moves. |
void |
turnVertical(int amount)
Rotates the bot by the supported amount (in degrees) in up/down direction. |
| Methods inherited from class cz.cuni.amis.pogamut.base.agent.module.AgentModule |
|---|
cleanUp, getComponentId, getLog, getState, initComponentId, isRunning, kill, pause, reset, resume, start, stop, toString |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
|---|
public SimpleLocomotion(UT2004Bot agent,
Logger log)
agent - AbstractUT2004Bot we will send commands forlog - Logger to be used for logging runtime/debug info.| Method Detail |
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public void moveTo(ILocated location)
locatedTarget - Object with location. We will move to this location.stopMovement()public void stopMovement()
moveTo(ILocated)public void turnTo(ILocated location)
location - Location we will face.turnHorizontal(int),
turnVertical(int)public void turnTo(Player player)
player - Player we will face.public void turnTo(Item item)
item - Item we will face.public void turnHorizontal(int amount)
amount - Amount of rotation in degrees.turnVertical(int),
turnTo(ILocated)public void turnVertical(int amount)
amount - Amount of rotation in degrees.turnHorizontal(int),
turnTo(ILocated)public void jump()
public void setWalk()
setRun()public void setRun()
setWalk()
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