1 /**
2 * BaseUnrealEnvironment, an implementation of the environment interface standard that
3 * facilitates the connection between GOAL and the UT2004 engine.
4 *
5 * Copyright (C) 2012 BaseUnrealEnvironment authors.
6 *
7 * This program is free software: you can redistribute it and/or modify it under
8 * the terms of the GNU General Public License as published by the Free Software
9 * Foundation, either version 3 of the License, or (at your option) any later
10 * version.
11 *
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
15 * details.
16 *
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
19 */
20 package nl.tudelft.goal.unreal.messages;
21
22 import java.util.LinkedList;
23
24 import nl.tudelft.goal.unreal.translators.StringListTranslator;
25
26 /**
27 * Stub class used in combination with the {@link StringListTranslator} to
28 * indicate a List<String> object.
29 *
30 * @author mpkorstanje
31 *
32 */
33 public class StringList extends LinkedList<String> {
34
35 /**
36 * Generated serialVersionUID.
37 */
38 private static final long serialVersionUID = -691323224584497608L;
39
40 }