1 package cz.cuni.amis.pogamut.base3d.worldview.object.event; 2 3 import cz.cuni.amis.pogamut.base.communication.worldview.object.event.WorldObjectEvent; 4 import cz.cuni.amis.pogamut.base3d.worldview.object.IViewable; 5 6 /** 7 * * This event is raised when the object leaves field of view. WorldObjectUpdatedEvent will be also fired. 8 * @author ik 9 */ 10 public class WorldObjectDisappearedEvent<T extends IViewable> extends WorldObjectEvent<T> { 11 12 public WorldObjectDisappearedEvent(T obj, long simTime) { 13 super(obj, simTime); 14 } 15 }