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5 package cz.cuni.amis.pogamut.unreal.t3dgenerator.datatypes;
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7 import cz.cuni.amis.pogamut.unreal.t3dgenerator.annotations.UnrealDataType;
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14 @UnrealDataType
15 public class LightmassPointLightSettings extends LightmassLightSettings{
16 private Float lightSourceRadius;
17
18 public LightmassPointLightSettings(Float lightSourceRadius, Float indirectLightingScale, Float indirectLightingSaturation, Float shadowExponent) {
19 super(indirectLightingScale, indirectLightingSaturation, shadowExponent);
20 this.lightSourceRadius = lightSourceRadius;
21 }
22
23 public Float getLightSourceRadius() {
24 return lightSourceRadius;
25 }
26
27 }