1
2 /**
3 IMPORTANT !!!
4
5 DO NOT EDIT THIS FILE. IT IS GENERATED FROM approriate xml file in xmlresources/gbcommands BY
6 THE JavaClassesGenerator.xslt. MODIFY THESE FILES INSTEAD OF THIS ONE.
7
8 IMPORTANT END !!!
9 */
10 package
11 cz.cuni.amis.pogamut.udk.communication.messages.gbcommands;
12 import java.util.*;
13 import javax.vecmath.*;
14 import cz.cuni.amis.pogamut.base.communication.messages.*;
15 import cz.cuni.amis.pogamut.base.communication.worldview.*;
16 import cz.cuni.amis.pogamut.base.communication.worldview.event.*;
17 import cz.cuni.amis.pogamut.base.communication.worldview.object.*;
18 import cz.cuni.amis.pogamut.base.communication.translator.event.*;
19 import cz.cuni.amis.pogamut.base3d.worldview.object.*;
20 import cz.cuni.amis.pogamut.base3d.worldview.object.event.*;
21 import cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId;
22 import cz.cuni.amis.pogamut.udk.communication.messages.*;
23 import cz.cuni.amis.pogamut.udk.communication.worldview.objects.*;
24 import cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.*;
25 import cz.cuni.amis.pogamut.udk.communication.messages.ItemType.Category;
26 import cz.cuni.amis.utils.exception.*;
27 import cz.cuni.amis.pogamut.base.communication.translator.event.IWorldObjectUpdateResult.Result;
28 import cz.cuni.amis.utils.SafeEquals;
29 import cz.cuni.amis.pogamut.multi.communication.worldview.object.*;
30
31
32 /**
33
34 Request all the possible status messages from the observer.
35 The observer will send the following messages:
36 Game info: NFO, PLR.
37 The observed player: SLF, MYINV.
38 Objects the player sees: PLR, INV, NAV, MOV, PRJ, VEH.
39 Special objects on the map: FLG, BOM, DOM.
40
41 Corresponding GameBots command is
42 ALL.
43
44 */
45
46 public class
47 GetAllStatus extends
48 CommandMessage
49
50 {
51
52 /**
53 Creates new instance of command GetAllStatus.
54
55 Request all the possible status messages from the observer.
56 The observer will send the following messages:
57 Game info: NFO, PLR.
58 The observed player: SLF, MYINV.
59 Objects the player sees: PLR, INV, NAV, MOV, PRJ, VEH.
60 Special objects on the map: FLG, BOM, DOM.
61 Corresponding GameBots message for this command is
62 ALL.
63 */
64 public GetAllStatus(
65 ) {
66
67 }
68
69
70
71 /////// Properties BEGIN
72
73 /////// Properties END
74
75 /////// Extra Java code BEGIN
76
77 /////// Additional code from xslt BEGIN
78
79
80
81 /////// Additional code from xslt END
82
83 /////// Extra Java from XML BEGIN
84
85 /////// Extra Java from XML END
86
87 /////// Extra Java code END
88
89
90
91 /**
92 * Cloning constructor.
93 */
94 public GetAllStatus(GetAllStatus original) {
95
96 }
97
98
99
100
101 public String toString() {
102 return
103
104 toMessage();
105
106 }
107
108 public String toHtmlString() {
109 return super.toString() +
110 "";
111 }
112
113
114
115 public String toMessage() {
116 StringBuffer buf = new StringBuffer();
117 buf.append("ALL");
118
119 return buf.toString();
120 }
121
122 }
123
124