1
2 /**
3 IMPORTANT !!!
4
5 DO NOT EDIT THIS FILE. IT IS GENERATED FROM approriate xml file in xmlresources/gbinfomessages BY
6 THE JavaClassesGenerator.xslt. MODIFY THESE FILES INSTEAD OF THIS ONE.
7
8 IMPORTANT END !!!
9 */
10 package
11 cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages;
12 import java.util.*;
13 import javax.vecmath.*;
14 import cz.cuni.amis.pogamut.base.communication.messages.*;
15 import cz.cuni.amis.pogamut.base.communication.worldview.*;
16 import cz.cuni.amis.pogamut.base.communication.worldview.event.*;
17 import cz.cuni.amis.pogamut.base.communication.worldview.object.*;
18 import cz.cuni.amis.pogamut.base.communication.translator.event.*;
19 import cz.cuni.amis.pogamut.base3d.worldview.object.*;
20 import cz.cuni.amis.pogamut.base3d.worldview.object.event.*;
21 import cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId;
22 import cz.cuni.amis.pogamut.udk.communication.messages.*;
23 import cz.cuni.amis.pogamut.udk.communication.worldview.objects.*;
24 import cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.*;
25 import cz.cuni.amis.pogamut.udk.communication.messages.ItemType.Category;
26 import cz.cuni.amis.utils.exception.*;
27 import cz.cuni.amis.pogamut.base.communication.translator.event.IWorldObjectUpdateResult.Result;
28 import cz.cuni.amis.utils.SafeEquals;
29 import cz.cuni.amis.pogamut.multi.communication.worldview.object.*;
30
31
32 /**
33
34 Asynchronous message. Recieved message from team chat channel.
35
36 Corresponding GameBots message is
37 VMT.
38
39 */
40
41 public class
42 TeamChat
43 extends GBEvent
44
45 implements IWorldEvent, IWorldChangeEvent
46
47 {
48
49 /**
50 Creates new instance of command TeamChat.
51
52 Asynchronous message. Recieved message from team chat channel.
53 Corresponding GameBots message for this command is
54 .
55 @param Id
56 Unique UnrealId of the sender.
57
58 @param Name
59 Human readable name of the sender.
60
61 @param Text
62 A human readable message sent by a team mate in the game on
63 the private team channel.
64
65 */
66 public TeamChat(
67 UnrealId Id, String Name, String Text) {
68
69 this.Id = Id;
70
71 this.Name = Name;
72
73 this.Text = Text;
74
75 }
76
77
78 /** Example how the message looks like - used during parser tests. */
79 public static final String PROTOTYPE =
80 "VMT {Id unreal_id} {Name text} {Text text}";
81
82
83 /////// Properties BEGIN
84
85 /**
86
87 Unique UnrealId of the sender.
88 */
89 protected
90 UnrealId Id =
91 null;
92
93
94 /**
95
96 Unique UnrealId of the sender.
97 */
98 public
99 UnrealId getId() {
100 return
101 Id;
102 }
103
104
105
106 /**
107
108 Human readable name of the sender.
109 */
110 protected
111 String Name =
112 null;
113
114
115 /**
116
117 Human readable name of the sender.
118 */
119 public
120 String getName() {
121 return
122 Name;
123 }
124
125
126
127 /**
128
129 A human readable message sent by a team mate in the game on
130 the private team channel.
131 */
132 protected
133 String Text =
134 null;
135
136
137 /**
138
139 A human readable message sent by a team mate in the game on
140 the private team channel.
141 */
142 public
143 String getText() {
144 return
145 Text;
146 }
147
148
149
150 /////// Properties END
151
152 /////// Extra Java code BEGIN
153
154 /////// Additional code from xslt BEGIN
155
156 public long getSimTime() {
157 // NOT IMPLEMENTED FOR UDK
158 return 0;
159 }
160
161
162
163 /////// Additional code from xslt END
164
165 /////// Extra Java from XML BEGIN
166
167 /////// Extra Java from XML END
168
169 /////// Extra Java code END
170
171
172
173 /**
174 * Cloning constructor.
175 */
176 public TeamChat(TeamChat original) {
177
178 this.Id=original.Id;
179
180 this.Name=original.Name;
181
182 this.Text=original.Text;
183
184 }
185
186
187 /**
188 * Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
189 */
190 public TeamChat() {
191 }
192
193
194
195 public String toString() {
196 return
197
198 super.toString() + " | " +
199
200 "Id = " +
201 String.valueOf(Id) + " | " +
202
203 "Name = " +
204 String.valueOf(Name) + " | " +
205
206 "Text = " +
207 String.valueOf(Text) + " | " +
208 "";
209
210 }
211
212 public String toHtmlString() {
213 return super.toString() +
214
215 "<b>Id</b> : " +
216 String.valueOf(Id) +
217 " <br/> " +
218
219 "<b>Name</b> : " +
220 String.valueOf(Name) +
221 " <br/> " +
222
223 "<b>Text</b> : " +
224 String.valueOf(Text) +
225 " <br/> " +
226 "";
227 }
228
229
230
231 }
232
233