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1   /*
2    * To change this template, choose Tools | Templates
3    * and open the template in the editor.
4    */
5   
6   package cz.cuni.amis.pogamut.unreal.communication.worldview.map;
7   
8   import java.io.Serializable;
9   import java.util.Set;
10  
11  import cz.cuni.amis.pogamut.base3d.worldview.object.Location;
12  
13  /**
14   *
15   * @author ik
16   */
17  public interface IUnrealWaypoint extends Serializable {
18  
19  	public String getID();
20  	
21      public Location getLocation();
22  
23      public Set<? extends IUnrealWaylink> getOutgoingEdges();
24  
25  }