1 /* 2 * To change this template, choose Tools | Templates 3 * and open the template in the editor. 4 */ 5 6 package cz.cuni.amis.pogamut.unreal.communication.worldview.map; 7 8 import java.io.Serializable; 9 import java.util.Set; 10 11 import cz.cuni.amis.pogamut.base3d.worldview.object.Location; 12 13 /** 14 * 15 * @author ik 16 */ 17 public interface IUnrealWaypoint extends Serializable { 18 19 public String getID(); 20 21 public Location getLocation(); 22 23 public Set<? extends IUnrealWaylink> getOutgoingEdges(); 24 25 }