1 /** 2 * BaseUnrealEnvironment, an implementation of the environment interface standard that 3 * facilitates the connection between GOAL and the UT2004 engine. 4 * 5 * Copyright (C) 2012 BaseUnrealEnvironment authors. 6 * 7 * This program is free software: you can redistribute it and/or modify it under 8 * the terms of the GNU General Public License as published by the Free Software 9 * Foundation, either version 3 of the License, or (at your option) any later 10 * version. 11 * 12 * This program is distributed in the hope that it will be useful, but WITHOUT 13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more 15 * details. 16 * 17 * You should have received a copy of the GNU General Public License along with 18 * this program. If not, see <http://www.gnu.org/licenses/>. 19 */ 20 package nl.tudelft.goal.unreal.environment; 21 22 23 public class UnrealEnvironmentException extends Exception { 24 25 public UnrealEnvironmentException(String msg, Throwable throwable) { 26 super(msg, throwable); 27 } 28 29 public UnrealEnvironmentException(Throwable e) { 30 super(e); 31 } 32 33 public UnrealEnvironmentException(String message) { 34 super(message); 35 } 36 37 /** 38 * Generated serial version UID. 39 */ 40 private static final long serialVersionUID = 8336479361070728436L; 41 42 }