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1   /**
2    * BaseUnrealEnvironment, an implementation of the environment interface standard that 
3    * facilitates the connection between GOAL and the UT2004 engine. 
4    * 
5    * Copyright (C) 2012 BaseUnrealEnvironment authors.
6    * 
7    * This program is free software: you can redistribute it and/or modify it under
8    * the terms of the GNU General Public License as published by the Free Software
9    * Foundation, either version 3 of the License, or (at your option) any later
10   * version.
11   * 
12   * This program is distributed in the hope that it will be useful, but WITHOUT
13   * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14   * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
15   * details.
16   * 
17   * You should have received a copy of the GNU General Public License along with
18   * this program. If not, see <http://www.gnu.org/licenses/>.
19   */
20  package nl.tudelft.goal.unreal.environment;
21  
22  
23  public class UnrealEnvironmentException extends Exception {
24  
25  	public UnrealEnvironmentException(String msg, Throwable throwable) {
26  		super(msg, throwable);
27  	}
28  
29  	public UnrealEnvironmentException(Throwable e) {
30  		super(e);
31  	}
32  
33  	public UnrealEnvironmentException(String message) {
34  		super(message);
35  	}
36  
37  	/**
38  	 * Generated serial version UID.
39  	 */
40  	private static final long serialVersionUID = 8336479361070728436L;
41  
42  }