1 /** 2 * BaseUnrealEnvironment, an implementation of the environment interface standard that 3 * facilitates the connection between GOAL and the UT2004 engine. 4 * 5 * Copyright (C) 2012 BaseUnrealEnvironment authors. 6 * 7 * This program is free software: you can redistribute it and/or modify it under 8 * the terms of the GNU General Public License as published by the Free Software 9 * Foundation, either version 3 of the License, or (at your option) any later 10 * version. 11 * 12 * This program is distributed in the hope that it will be useful, but WITHOUT 13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more 15 * details. 16 * 17 * You should have received a copy of the GNU General Public License along with 18 * this program. If not, see <http://www.gnu.org/licenses/>. 19 */ 20 package nl.tudelft.goal.unreal.messages; 21 22 import java.util.logging.Level; 23 24 /** 25 * List of valid parameter keys that can be used to initialize the environment. 26 * 27 * 28 * @author M.P. Korstanje 29 * 30 */ 31 public enum ConfigurationKey implements Key { 32 33 /** 34 * List of bots 35 * 36 */ 37 BOTS("bots"), 38 /** 39 * Address of the server. 40 * 41 * Should be of the form protocol//host:port 42 */ 43 BOT_SERVER("botServer"), 44 /** 45 * Address of the server. 46 * 47 * Should be of the form protocol//host:port 48 */ 49 CONTROL_SERVER("controlServer"), 50 51 /** 52 * Log level used. Controls how many messages are displayed on the console. 53 * 54 * Valid log levels are any from {@link Level}. 55 */ 56 LOGLEVEL("logLevel"), 57 58 /** 59 * Address for the visualizer service. 60 * 61 */ 62 VISUALIZER_SERVER("visualizer"), 63 64 /** 65 * Class of the bot controller 66 */ 67 BOT_CONTROLLER("class"); 68 69 70 71 // Human readable (camelCase) form of the enum. 72 private String key; 73 74 private ConfigurationKey(String name) { 75 this.key = name; 76 } 77 78 @Override 79 public String getKey() { 80 81 return key; 82 } 83 }