1 /**
2 * BaseUnrealEnvironment, an implementation of the environment interface standard that
3 * facilitates the connection between GOAL and the UT2004 engine.
4 *
5 * Copyright (C) 2012 BaseUnrealEnvironment authors.
6 *
7 * This program is free software: you can redistribute it and/or modify it under
8 * the terms of the GNU General Public License as published by the Free Software
9 * Foundation, either version 3 of the License, or (at your option) any later
10 * version.
11 *
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
15 * details.
16 *
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
19 */
20 package nl.tudelft.goal.unreal.messages;
21
22 import java.util.logging.Level;
23
24 /**
25 * List of valid parameter keys that can be used to initialize the environment.
26 *
27 *
28 * @author M.P. Korstanje
29 *
30 */
31 public enum ConfigurationKey implements Key {
32
33 /**
34 * List of bots
35 *
36 */
37 BOTS("bots"),
38 /**
39 * Address of the server.
40 *
41 * Should be of the form protocol//host:port
42 */
43 BOT_SERVER("botServer"),
44 /**
45 * Address of the server.
46 *
47 * Should be of the form protocol//host:port
48 */
49 CONTROL_SERVER("controlServer"),
50
51 /**
52 * Log level used. Controls how many messages are displayed on the console.
53 *
54 * Valid log levels are any from {@link Level}.
55 */
56 LOGLEVEL("logLevel"),
57
58 /**
59 * Address for the visualizer service.
60 *
61 */
62 VISUALIZER_SERVER("visualizer"),
63
64 /**
65 * Class of the bot controller
66 */
67 BOT_CONTROLLER("class");
68
69
70
71 // Human readable (camelCase) form of the enum.
72 private String key;
73
74 private ConfigurationKey(String name) {
75 this.key = name;
76 }
77
78 @Override
79 public String getKey() {
80
81 return key;
82 }
83 }